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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Elaine Charnov – The NY Public Library. Elaine Cohen: The New York Public Library. Goal of the centennial project was to shine the light on the library’s resources and get new audiences engaged in the collections and connected to the curators and staff. Find the Future was the overarching theme of the projects.

Game 140
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Pepsi Refresh Project: An Insider's View - Guest Post by Bonin Bough

Beth's Blog: How Nonprofits Can Use Social Media

In December, I wrote about Pepsi's bold move of not spending money on Super Bowl ads for Pepsi beverages but using the money for lethal generosity through its Pepsi Refresh Project. For those who don’t know, the Pepsi Refresh Project is a new effort to empower individuals to make a positive impact on the world.

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professionals

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Six Alternative (U.S.) Cultural Venues to Keep an Eye On

Museum 2.0

I've been spending time recently interviewing people who run unusual cultural and learning venues. In the past, I've highlighted a few--like 826 Valencia and the Denver Community Museum --that I think have already influenced the way many traditional cultural organization do business. Machine Project (Los Angeles, CA).

Culture 49
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Teenagers, Space-Makers, and Scaling Up to Change the World

Museum 2.0

This week, my colleague Emily Hope Dobkin has a beautiful guest post on the Incluseum blog about the Subjects to Change teen program that Emily runs at the Santa Cruz Museum of Art & History. Subjects to Change is an unusual museum program in that it explicitly focuses on empowering teens as community leaders.

Teen 45
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14+ Excellent Nonprofit Annual Reports

Whole Whale

In our data culture , we suggest your nonprofit takes the time to put one together as a means of showing your organization’s transparency — and bragging about your success in the past year. Full disclosure: This is from our founder George, who also co-founded PowerPoetry.org , the largest teen poetry platform in the US. Power Poetry.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

The speakers for this panel include: Tracy Fullerton - Electronics Arts Game Innovation Lab Ruth Cohen - American Museum of natural History Elaine Charnov - The NY Public Library Jason Eppink - Museum of the Moving Image Syed Salahuddin - Babycastles Elaine Cohen: The New York Public Library 100 Years of the flagship library in New York.

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Teenagers and Social Participation

Museum 2.0

Many teens love to perform for each other. First, teens often have incredibly tight social spheres. Second, teens today are incredibly aware of "stranger danger." More so than teens in the past, teens today have grown up in a culture of fear around engagement with strangers. This is true for two reasons.

Teen 49