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Sustaining Innovation Part 3: Interview With Sarah Schultz of the Walker Art Center

Museum 2.0

This post features an interview with Sarah Schultz, a museum staffer at one of the institutions Light profiled in the book (the Walker Art Center). Every time, we have to ask ourselves that question, balancing innovation with our institutional capacity. In the 1990s, we decided we wanted to engage a teen audience.

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Year Three as a Museum Director. Thrived.

Museum 2.0

I''ve now been the executive director of the Santa Cruz Museum of Art & History for three years. I''m open to any questions you want to share in the comments. QUESTIONS ON MY MIND: As we grow, how can we do as much growing as possible outside the museum''s walls? In the meantime, here are some. We have to fix them.

Museum 49
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Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

One of my favorite comments on the first post in this series came from Lyndall Linaker, an Australian museum worker, who asked: " Who decides what is relevant? That's a more complicated question. It's a question of HOW we decide, not just WHO makes the decision. But there was no such program focused on the arts.

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Temple Contemporary and the Puzzle of Sharing Powerful Processes

Museum 2.0

The chairs were cast-off art, reclaimed as art, available for people to take off the hooks and use. What kind of an art institution is this? It encourages process-driven performances and art projects. It takes the kind of risks that a university art gallery should take. The community drives the question.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

The speakers for this panel include: Tracy Fullerton – Electronics Arts Game Innovation Lab. Trying to engaged the teen-to-twenty-something who normally may not use the research library. In painted wood and styrofoam, it was a masterful and whimsical refusal to answer that pesky question of whether games can be art.

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ISO Understanding: Rethinking Art Museum Labels

Museum 2.0

But I’d been scribbling notes for an art museum label post for awhile, and then yesterday, the NY Times had a review of a new show at MOMA, Comic Abstraction. And it ended with this: No wonder it [MOMA] ends up showing shallow, label-dependent art rather than work that offers deeper, more contradictory encounters. The review was harsh.

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Why I Blog

Museum 2.0

You''re in for a treat, with upcoming posts on creativity, collections management, elitism, science play, permanent participatory galleries, partnering with underserved teens, magic vests, and more. folk through comments, emails to me, and hallway conversations. The greatest gift you can give me is your thoughtful comments.

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