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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Ruth Cohen – American Museum of natural History. Jason Eppink – Museum of the Moving Image. Trying to engaged the teen-to-twenty-something who normally may not use the research library. People are now coming to the library to see it as it includes content by all the 500 participants from that night.

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Museums and Relevance: What I Learned from Michael Jackson

Museum 2.0

By a strange and lucky coincidence, I was at the Experience Music Project and Science Fiction Museum (EMPSFM) in Seattle for a two-day workshop. EMPSFM is one of a handful of museums worldwide for which the death of the King of Pop is a very big deal. Are museums only relevant when they can serve our most pressing needs?

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Teenagers and Social Participation

Museum 2.0

Last week, I gave a talk about participatory museum practice for a group of university students at UCSC. During the ensuing discussion, one woman asked, "Which audiences are least interested in social participation in museums?" Many teens love to perform for each other. First, teens often have incredibly tight social spheres.

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How Different Types of Museums Approach Participation

Museum 2.0

Recently, I was giving a presentation about participatory techniques at an art museum, when a staff member raised her hand and asked, "Did you have to look really hard to find examples from art museums? Aren't art museums less open to participation than other kinds of museums?" I was surprised by her question.

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How to Write Fundraising Emails That Get Results

Get Fully Funded

Not the content (which most people skim in about 13 seconds or less). A fundraising email is not the right place to thank Board members, reflect on events that already happened, spotlight a wonderful volunteer, or highlight a major donor. For example: “Many teen girls struggle with their self-esteem thanks to Instagram and Snapchat.

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Reflections on a Weekend with Ze Frank and His Online Community

Museum 2.0

It's not every day that a visitor buys pizza for everyone in the museum. Then again, Saturday was hardly normal at the Santa Cruz Museum of Art & History. The group was mostly young (teens to thirties) and nerd-diverse: a little bit punk, a little bit hacker, a little bit craft grrl. It was pretty freaking amazing.

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Does Your Institution Really Need to Be Hip? Audience Development Reconsidered

Museum 2.0

Last Friday night, my museum hosted a fabulous (in my biased opinion) event called Race Through Time. Everything about the event--from the time slot to the tone of the content to the music played--was designed for that audience. Performances just for teens. Late night mixers at museums for young adults.