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Free Webinar May 13: Using Second Life to Collaborate and Connect

Tech Soup

The virtual world of Second Life is a platform that is a 24/7 always-on online community where the world’s content is entirely user-generated. It's a 3-D immersive space that is used by a global audience to build experiences, offer trainings, connect with friends, and collaborate with colleagues.

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Interesting Uses of Technology: Virtual Libraries in Second Life

Tech Soup

She is using the virtual media capabilities in Second Life , among others, to navigate her continued research. Success in Second Life. "Second Life libraries are examples of immersive learning environments ," explained Dr. Hill. The Rise of Virtual Libraries.

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Best Practices for Nonprofits in Second Life

Beth's Blog: How Nonprofits Can Use Social Media

Leading Non-profits Discuss "Best Practices" for Using Virtual Worlds for Activism, Collaboration, Education, and Fundraising. Friday, February 8, 8:30AM PST, Plush Nonprofit Commons Amphitheater in Second Life.

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Second Life Do-Gooders

Have Fun - Do Good

Today I joined Second Life , a virtual 3-D world built by its residents. Like in January when Mia Farrow spoke in Second Life about Darfur at a virtual event sponsored by the U.S. The barriers to entry need to be a lot lower for it to be the collaboration tool that it has the potential to be.

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Nonprofits Live Recap: Online Collaboration

Tech Soup

The October edition of Nonprofits Live examined the topic of online collaboration. Online collaborating requires an extra dose of the same skills we use when we collaborate in person and a number of tools to bridge the physical distance between collaborators. Barriers to Collaboration. Useful Collaboration Tools.

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Berkman Island on Second Life

Beth's Blog: How Nonprofits Can Use Social Media

(Click through to the larger version to read the poster) I've been going to meetings on information island at the TechSoup area in Second Life where a small group of avatars interested in nonprofits and Second Life have been busy working on some exciting plans lead by Susan Tenby of TechSoup. Next meeting is 10:30 a.m.

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Second Life and Communities of Practice Group Action Learning Project

Beth's Blog: How Nonprofits Can Use Social Media

Shirley Williams ponders the Communities of Practice Online Collaboration Exercise "The best way for doubters to control a questionable new technology is to embrace it, lest it remain wholly in the hands of enthusiasts who think there is nothing questionable about it." How easy was it to collaborate with your team mates?