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Why Nonprofits Need to Be Early Explorers of the Metaverse

Nonprofit Tech for Good

It will also require regulation with teeth to keep Big Tech accountable to the public interest. Also worth a mention Second Life (founded in 2003) – an online platform that allows people to create an avatar for themselves and have a second life in a virtual world. Augmented Reality (AR).

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Harvard's Berkman Center: Second Life Course

Beth's Blog: How Nonprofits Can Use Social Media

"CyberOne: Law in the Court of Public Opinion," will be the first Harvard course. to be open to the public as well as the the first Harvard course to be offered. as an Extension/Distance education through virtual world Second Life. live interactive sessions with remote students in Second Life.

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Berkman Island on Second Life

Beth's Blog: How Nonprofits Can Use Social Media

(Click through to the larger version to read the poster) I've been going to meetings on information island at the TechSoup area in Second Life where a small group of avatars interested in nonprofits and Second Life have been busy working on some exciting plans lead by Susan Tenby of TechSoup. Next meeting is 10:30 a.m.

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Nonprofits and Second Life and Other Games

Beth's Blog: How Nonprofits Can Use Social Media

Blogger Wagner James Au who reports on Second Life is seated next to Susan.) The TechSoup Virtual Office at Second Life take by Jeska Linden. But can games like Second Life be a useful tool for social change? So, my avitar joined the Leukemia and Lymphoma Society Virtual Support Group in Second Life.

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Second Life Education Programs in NY Times, Goes Open Source, and other tidbits

Beth's Blog: How Nonprofits Can Use Social Media

Photo from Kate in Flickr Social Signal Open House in TechSoup Office last week I'm playing catch up here on a bunch of Second Life stuff happening over the past week that I didn't want to let slip through my fingers: Social Signal held an open house in Second Life to welcome their new virtual worlds manager, Catherine Winters , to Social Signal.

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First Thoughts on Second Life

Michael Stein's Non-profit Technology Blog

I've been listening with one ear to the buzz about Second Life and non-profits for a while now, and paying it very little attention. The interest in using Second Life for online community building in the non-profit space has been high lately, and not just on the geeky fringe.

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Second Life: Debunking Myths, Identifying Opportunities - Online Fundraising, Advocacy, and Social Media - frogloop

Care2

Second Life isnt just about wasting time, however, nor are its "residents" exclusively teens hunkered down in their parents basements with Hot Pockets and Red Bulls - there may be real marketing potential for both for-profit and nonprofit organizations. million total (500,000 active monthly) residents of Second Life. (IDI)