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Why Nonprofits Need to Be Early Explorers of the Metaverse

Nonprofit Tech for Good

In this early stage, the metaverse is being envisioned and portrayed as an online reality that we humans enter and experience as avatars through a VR headset, similar to the Oasis experience in the movie Ready Player One. The Oculus Quest 2 experience. The most devout may even be eager to experiment with implanted hardware.

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Google+, QR Codes and Second Life?

Care2

“Yes all nonprofits should be experimenting with QR Codes,” he said in response to a question from the audience. Memories came flooding back from January 2007 RootsCamp where a cadre of attendees were chanting “Second Life!” ” and holding up their open hands to replicate the Second Life logo.

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Daniel Ben-Horin Visits the Nonprofit Commons in Second Life

Tech Soup

On July 8, 2011, founder and co-CEO of TechSoup Global Daniel Ben-Horin paid a special visit to the Nonprofit Commons in Second Life. Nonprofit Commons is an archipelago in the virtual world of Second Life, housing social benefit organizations from around the globe. Connecting the Dots.

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Second Life As Alice In Wonderland

Tech Soup

And one of these tools is Second Life , the most prominent online 3D virtual world where users can meet and socialize using voice and text chat for free. We asked GreenTech volunteer Michael Hodges to sign up and try out different things in Second Life like find the Nonprofit Commons Island and befriend 'avatars' there.

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Free Webinar May 13: Using Second Life to Collaborate and Connect

Tech Soup

The virtual world of Second Life is a platform that is a 24/7 always-on online community where the world’s content is entirely user-generated. It's a 3-D immersive space that is used by a global audience to build experiences, offer trainings, connect with friends, and collaborate with colleagues.

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Virtual Morocco in Second Life

Beth's Blog: How Nonprofits Can Use Social Media

That's my avatar with a fez I pocked up in Virtual Morocco in Second Life, a student project! I've been curious what a virtual Angkor Wat or other cultural wonders of the world look like in Second Life? How could explore culture in a virtual environment as a learning experience that is connected to a real life experience?

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Nonprofit Commons in Second Life Survives Griefing Attack

Beth's Blog: How Nonprofits Can Use Social Media

" Griefing can be a problem in Second Life, although it does not happen at every location all the time. For example, at the BlogHer in Second Life panels and social events no problems were report as indicated by this report by VintFalken and the Information Literacy Weblog. it's easier to destroy than to create ???