article thumbnail

Designing Interactives for Adults: Put Down the Dayglow

Museum 2.0

Many exhibit developers create thoughtful interactives intended for all ages and then discover that old familiar pattern--kids engaging while parents stand back and watch. In children's museums and science centers, this relationship is at its most extreme. And yet in the museum world, we still see interactives as being mostly for kids.

article thumbnail

Improving Family Exhibitions by Co-Creating with Children

Museum 2.0

Every once in a while I come across a project I wish I could have included in The Participatory Museum. You can also watch some lovely footage of the children showing off their favorite objects along with staff reflecting on the process here. They decided to ask children, and the project was born. it's a Secret! ,

professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Guest Post by Nina Simon -- Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Beth's Blog: How Nonprofits Can Use Social Media

When I talk about designing participatory experiences, I often show the above graphic from Forrester Research. Museums see open-ended self-expression as the be-all of participatory experiences. Would you design an interactive exhibit that only 1% of visitors would want to use? Tags: guest blogging participatory.

article thumbnail

The Participatory Nonprofit?

Beth's Blog: How Nonprofits Can Use Social Media

Another point of intersection here for me is Henry Jenkins recently published 72-page white paper " Confronting the Challenges of Participatory Culture: Media Education for the 21st Century." Some argue that young people acquire these key skills by interacting with popular culture. Expressions (media creation, mashups, etc).

article thumbnail

Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Museum 2.0

When I talk about designing participatory experiences, I often show the above graphic from Forrester Research. Museums see open-ended self-expression as the be-all of participatory experiences. Would you design an interactive exhibit that only 1% of visitors would want to use? This is a problem for two reasons.

article thumbnail

New Models for Children's Museums: Wired Classrooms?

Museum 2.0

I was fascinated by our discussion, and Bob came to mind last month, when I was asked to write an article for the Association of Children's Museums quarterly journal, Hand to Hand , about children's museums and Web 2.0. To understand more, I turned to Elaine Gurian's article The Molting of Children's Museums? Why the uniformity?

article thumbnail

Guest Post: Community and Civic Engagement in Museum Programs

Museum 2.0

Visitors bond and bridge through participatory experiences at MAH. Collaborative programs with diverse groups bring in a variety of visitors causing new audiences to interact and connect. This is a continual process of bonding within preexisting groups and bridging between groups and individuals who might not usually interact.

Museum 49