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Why Nonprofits Need to Be Early Explorers of the Metaverse

Nonprofit Tech for Good

Big Tech, banks, corporations, and governments worldwide are betting big on the metaverse and its future. It will also require regulation with teeth to keep Big Tech accountable to the public interest. A visit to the Second Life Marketplace can help you better understand the concept of shopping for NFTs in the Metaverse.

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Interesting Uses of Technology: Virtual Libraries in Second Life

Tech Soup

She is using the virtual media capabilities in Second Life , among others, to navigate her continued research. These virtual libraries are meant to support different aspects of student learning, making the aggregate and perhaps distributed content of a physical library more accessible. Success in Second Life.

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Daniel Ben-Horin Visits the Nonprofit Commons in Second Life

Tech Soup

On July 8, 2011, founder and co-CEO of TechSoup Global Daniel Ben-Horin paid a special visit to the Nonprofit Commons in Second Life. Nonprofit Commons is an archipelago in the virtual world of Second Life, housing social benefit organizations from around the globe. Connecting the Dots.

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10 Digital Marketing & Fundraising Trends for Nonprofits in 2022

Nonprofit Tech for Good

To begin, start with five potential new CRM software: Take five product tours and consider the setup and transition process, as well as the training and customer support offered by the vendor. Sign up for Facebook Charitable Giving Tools and ask your supporters to fundraise for you on Facebook. How to Select a New CRM. GivePanel ].

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More about that Homeless Avatar in Second Life

Beth's Blog: How Nonprofits Can Use Social Media

Remember the homeless avatar in Second Life that got a lot of attention a few weeks back? Rik Riel and Nedra Weinreich also wrote it up and I suspect it probably inspired a few Second Life Doubter's Club posts. several support coments. So, I was curious and wanted to find out if there were any results.

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Second Life: Debunking Myths, Identifying Opportunities - Online Fundraising, Advocacy, and Social Media - frogloop

Care2

Second Life isnt just about wasting time, however, nor are its "residents" exclusively teens hunkered down in their parents basements with Hot Pockets and Red Bulls - there may be real marketing potential for both for-profit and nonprofit organizations. million total (500,000 active monthly) residents of Second Life. (IDI)

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Mixed Reality Learning Lab: @techsoup at NCVS

Tech Soup

This blog post was penned by Evonne Heyning , who works with TechSoup's Nonprofit Commons in Second Life and Community teams. With our 65-inch plasma screen TV, we camped outside the main ballroom and projected the #NCVS tweets along with Second Life and web interactive experiences for attendees.