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Mental Health Awareness Month: 10 Nonprofits Advocating For Change

Kindful

Mission: Through education and advocacy, the Colorado Mental Wellness Network seeks to provide opportunities for individuals to improve the quality of their lives, give back to the community through meaningful roles, and to change the perceptions of mental health. Mission: Robbie’s Hope is an uprising of teens to help other teens.

Awareness 109
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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? Teens are a known (and somewhat controllable) entity. The first of these reasons is practical.

Teen 24
professionals

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Sustaining Innovation Part 3: Interview With Sarah Schultz of the Walker Art Center

Museum 2.0

Sarah has worked at the Walker since 1992 and is currently the Director of Education and Community Programs. Guard staff who are willing to let an artist step between two panes of glass to perform. That said, the fact that we work with contemporary artists can also create a lot of stress in our institutional systems.

Arts 46
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Authenticity and Demystifying the Artistic Process: Walker Art Center Blogs - Part 2

Beth's Blog: How Nonprofits Can Use Social Media

And, for a museum that is presenting contemporary art -- anything that helps us demystify the artistic process and better understand the art is, in my opinion, a good thing. The education department wanted a website for their Civic Engagement Initiative, and a blog seemed like a good match.

Artist 50
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How Gen Z Donors Harness the Power of Online Giving

Beth's Blog: How Nonprofits Can Use Social Media

And despite their youth (its oldest members are only now leaving their teens), kids in Generation Z are regularly rocking social media for social good. Helping Your Teen Give Back. More than any generation before, kids in “Gen Z” use online technology to experience, understand, and change their world.

Online 50
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Traveling Postcards: Interview with Founder, Caroline Lovell

Have Fun - Do Good

You do not need to be an “artist” to make a postcard, but each participant is surprised and delighted by their creativity and to see that their cards contain colors, words and images that reflect their strongest selves. Yet, I wanted to be that artist and still do. What is your favorite Traveling Postcards success story? Learn more!

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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Trying to engaged the teen-to-twenty-something who normally may not use the research library. For years we have been producing digital media to fulfill our mission of educating the public about science and history. The opportunities for engagement now include exhibitions, digital space, and education. Learning Science by Design.

Game 140