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Sustaining Innovation Part 3: Interview With Sarah Schultz of the Walker Art Center

Museum 2.0

This post features an interview with Sarah Schultz, a museum staffer at one of the institutions Light profiled in the book (the Walker Art Center). You talked earlier about the importance of flexibility and nimbleness on staff--the proclivity for people to be open and say yes to something new rather than throw up barriers.

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Ten Things Nonprofits May Not Know About MySpace [But I Wish They Did]

Nonprofit Tech for Good

Famous on MySpace and to teens across the world, outside of MySpace they are hardly known. There is this idea that by getting on MySpace you open yourself up to sexual predators and murderers. Teens talk about the organizations at their local church, and thus the church creates a MySpace profile. Follow us on Twitter!&#

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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

The speakers for this panel include: Tracy Fullerton – Electronics Arts Game Innovation Lab. Elaine Charnov – The NY Public Library. Elaine Cohen: The New York Public Library. Staged a major exhibition celebrating the spectrum of what is in the library, public programs partners with The Moth.

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Introducing Abbott Square Part 3: Community Participation Builds a Community Plaza

Museum 2.0

This is the second installation in a series of posts on the Santa Cruz Museum of Art & History (MAH)'s development of Abbott Square , a new creative community plaza in downtown Santa Cruz. But when we started hosting formal community visioning workshops in 2013 with the Project for Public Spaces, we heard other opinions of downtown.

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Teenagers and Social Participation

Museum 2.0

I immediately flashed to my work with art museums and staff members' concerns that older, traditional audiences will shy away from social engagement in the galleries. Many teens love to perform for each other. First, teens often have incredibly tight social spheres. Second, teens today are incredibly aware of "stranger danger."

Teen 49
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The Art of Relevance Sneak Peek: How the London Science Museum Became More Relevant to Deaf Families

Museum 2.0

This month, I'm sharing a few chapters from my new book The Art of Relevance in advance of its release. The Art of Relevance has a central metaphor that relevance is a key that unlocks the door to meaningful experiences (which live in a room). To get into this chapter, imagine that your institution/program/art is a room.

Museum 20
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Year Three as a Museum Director. Thrived.

Museum 2.0

Seeing so many cheerful one-liners in my inbox made me think about how different my work situation is today than the last time I reflected on it in public in 2012, at my one-year anniversary. I''ve now been the executive director of the Santa Cruz Museum of Art & History for three years. In the meantime, here are some.

Museum 49