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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? Teens are a known (and somewhat controllable) entity. The first of these reasons is practical.

Teen 24
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34 Clever Summer Fundraising Ideas

Whole Whale

We’re willing to bet $1 that there’s at least one you haven’t thought of — and if that one is #34, we have some questions for you…. Think a walk-a-thon meets those highway sponsorship programs: Get supporters to sponsor teams at a rate of $X per pound of trash collected. This can be a great tie-in for a workplace giving program.

Ideas 98
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Sustaining Innovation Part 3: Interview With Sarah Schultz of the Walker Art Center

Museum 2.0

Sarah has worked at the Walker since 1992 and is currently the Director of Education and Community Programs. Guard staff who are willing to let an artist step between two panes of glass to perform. That said, the fact that we work with contemporary artists can also create a lot of stress in our institutional systems.

Arts 46
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Equity in Arts Funding: We're Not There Yet. We're Not Even Close.

Museum 2.0

We may say that we want to support programming and cultural opportunities for low-income and non-white people, but that's not where the money is going. But a lot of the questions and issues described in Sidford's paper are as applicable on the level of individual programs or institutional priorities as they are for funders and foundations.

Arts 52
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How Gen Z Donors Harness the Power of Online Giving

Beth's Blog: How Nonprofits Can Use Social Media

And despite their youth (its oldest members are only now leaving their teens), kids in Generation Z are regularly rocking social media for social good. Helping Your Teen Give Back. More than any generation before, kids in “Gen Z” use online technology to experience, understand, and change their world.

Online 50
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Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

That's a more complicated question. It's a question of HOW we decide, not just WHO makes the decision. Community First Program Design At the Santa Cruz Museum of Art & History , we've gravitated towards a "community first" program planning model. The theory goes: you have needs; we have programs to address them.

Teen 20
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Year Three as a Museum Director. Thrived.

Museum 2.0

Over the past three years, we''ve tripled our attendance, doubled our budget, and, most importantly, established deep and diverse relationships with community members, artists, and organizations across Santa Cruz County. I''m open to any questions you want to share in the comments. In the meantime, here are some. We have to fix them.

Museum 49