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10 Digital Marketing & Fundraising Trends for Nonprofits in 2022

Nonprofit Tech for Good

Quarterly Impact Reports enhance your website, email, and social media content strategy. Select a Crowdfunding Platform. Resource: 8 Powerful Crowdfunding Platforms for Nonprofits. They focus your nonprofit on tracking and reporting impact which is essential for fundraising success. How to Publish Quarterly Impact Reports.

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Free Webinar May 13: Using Second Life to Collaborate and Connect

Tech Soup

The virtual world of Second Life is a platform that is a 24/7 always-on online community where the world’s content is entirely user-generated. It's a 3-D immersive space that is used by a global audience to build experiences, offer trainings, connect with friends, and collaborate with colleagues.

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The 6 Hottest Training Technologies That You Can’t Overlook

Gyrus

Virtual Environment and Avatars: Virtual learning environments bring the social interaction part of traditional classroom training into the e-learning world. Organizations are using virtual training coach also called avatar, who engages with the learners like a real human being.

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Jumping into Art in Second Life

Museum 2.0

When people talk about museum projects in Second Life and other virtual worlds, I'm often disappointed by the short-sightedness of the vision. Virtual worlds are a new, emerging technology, and like any new technology, overlaying old techniques onto new platforms is disappointing at best.

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Second Life: Debunking Myths, Identifying Opportunities - Online Fundraising, Advocacy, and Social Media - frogloop

Care2

Second Life isnt just about wasting time, however, nor are its "residents" exclusively teens hunkered down in their parents basements with Hot Pockets and Red Bulls - there may be real marketing potential for both for-profit and nonprofit organizations. million total (500,000 active monthly) residents of Second Life. (IDI)

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Metaverse Museum? Guest Post on Second Life and Museums by Sibley Verbeck

Museum 2.0

In January, I interviewed Sibley about the potential use of virtual worlds and Second Life by museums, but in the four months since then, the virtual world platform--and the hype around it--has exploded. It seems that Second Life is both the closest and farthest thing from many museum professionals' minds.

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A Conversation with TechSoup's Susan Tenby on Virtual Nonprofit Communities

Beth's Blog: How Nonprofits Can Use Social Media

For three months, Susan Tenby and two other colleagues responsible for preparing content for the TechSoup launch, lived on candy. She is also exploring how nonprofits can use Second Life, a multiplayer community on the Web. t able to conceive of Second Life as anything more than a game. Even though I didn???t

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