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How to Write Fundraising Emails That Get Results

Get Fully Funded

For example: “Many teen girls struggle with their self-esteem thanks to Instagram and Snapchat. Please help us open the door for a teen to attend our personal development conference, benefit from having a mentor, and get on a path to college and a career.” . We are so excited for them! . They should be back on their feet in no time!

Results 122
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Museums and Relevance: What I Learned from Michael Jackson

Museum 2.0

By a strange and lucky coincidence, I was at the Experience Music Project and Science Fiction Museum (EMPSFM) in Seattle for a two-day workshop. EMPSFM is one of a handful of museums worldwide for which the death of the King of Pop is a very big deal. Are museums only relevant when they can serve our most pressing needs?

Museum 34
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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Ruth Cohen – American Museum of natural History. Jason Eppink – Museum of the Moving Image. Goal of the centennial project was to shine the light on the library’s resources and get new audiences engaged in the collections and connected to the curators and staff. My focus is on how children learn science.

Game 140
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Teenagers and Social Participation

Museum 2.0

Last week, I gave a talk about participatory museum practice for a group of university students at UCSC. During the ensuing discussion, one woman asked, "Which audiences are least interested in social participation in museums?" Many teens love to perform for each other. They like to do and touch and make.

Teen 49
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Equity in Arts Funding: We're Not There Yet. We're Not Even Close.

Museum 2.0

Only 10% of arts foundation funding goes to minority-led organizations, and worse, the higher a foundation's funding in the arts, the less likely their money goes to support organizations serving low-income or underrepresented audiences. He got to see the museum process from the inside.

Arts 52
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Pokemon Go and Nonprofits

Beth's Blog: How Nonprofits Can Use Social Media

It has brought augmented reality to a mainstream audience , with millions downloading the app and playing. Museums , gardens, and parks have jumped on it. As a parent of two teens, I was curious if there were any potential safety issues to discuss with them or if they had downloaded or wanted to play. A Few Concerns.

Ohio 50
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Guest Post by Nina Simon -- Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Beth's Blog: How Nonprofits Can Use Social Media

Submitted by Nina Simon, publisher of Museum 2.0. I’ve had it with museums’ obsession with open-ended self-expression. Forrester created the “social technographics” profile tool to help businesses understand the way different audiences engage with social media (and you can read more of my thoughts on it here ).