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Six Alternative (U.S.) Cultural Venues to Keep an Eye On

Museum 2.0

It was started in 2003 and is run by Mark Allen and a collective of artists, many of whom have also been applying their talents by performing "interventions" at formal art institutions including LACMA, the Hammer Museum, and the Contemporary Art Museum in St. Tags: Unusual Projects and Influences. PieLab (Greensboro, AL).

Culture 49
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Museum 2.0 at ASTC: Come Tour the Best Tech Museum in LA!

Museum 2.0

The fine folks at ASTC must have made a teensy oversight when they neglected to include my favorite tech museum in the conference proceedings, so I'm remedying the situation by sponsoring a conference alternative on Sunday afternoon, October 14: lunch and a visit to the Museum of Jurassic Technology. TUESDAY in "Web 2.0 What's Next?"

Museum 20
professionals

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Technology for Experience's Sake: Guest Post by Bruce Wyman

Museum 2.0

The goal of the experience was to interview selected artists and give visitors some insight to their efforts and process. We wanted artists that felt very human and dispelled the idea that the creative process was a magical one but rather took real effort with some days being great, others not so much.

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Another Exclusivity Paradox: Secret Gardens, Hidden Museums

Museum 2.0

Taking pleasure in hidden things increases when you live in an environment where everything is available and highly documented. In 2007, I interviewed digital artist Jason Nelson about his work creating strange games and he talked at length about the beauty of working with hidden things and creating intentional "weirdness."

Museum 34
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Don't Join the Conversation if You Aren't Ready to Listen

Museum 2.0

In the other case, the institution was unwilling to engage in the conversational environment and ended up isolated, fueling the fire. Here’s what happened: an art critic named Jerry Saltz posted an incendiary note on Facebook about the very low representation of women artists on the 4th and 5th floors (painting and sculpture) of MoMA.

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Observations from The Tech Virtual Museum Workshop, Month 1

Museum 2.0

Our proto-users are artists, architects, university professors, mathematicians, engineers who have already been experimenting with creating interactive environments and objects within the virtual world. I can talk to an artist about her digital storytelling piece while watching two engineers experiment with a sensor-rich dance floor.

Museum 20
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The Wildness in the Corner: A Discussion with Jason Nelson

Museum 2.0

The interview includes stories about some of his projects, and a delving into questions about what makes viral content compelling, how to draw people into an uncomfortable environment, and ways that art--or museum content--can become more pervasive by being hidden in the corners of life. What do you think has made you successful?