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Gamification vs Game-Based eLearning: Do You know the Difference?

Gyrus

Gamification is fast emerging as an effective and exciting technique to engage with learners in the corporate training world. Gamification is the technique of using game elements and mechanics in the learning environment. Game elements such as achievement badges, leaderboards, point systems, level progressions, etc.

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Election Day – Using Social Media Campaign Methods to Enhance Learning Programs

Gyrus

Instead of ensuring the success of a country, our focus is strictly on programs and the utilization of proven techniques. Perhaps the simplest form of badging exists in the voting world. Additional badging efforts have been included in campaigns from an early go this election period. Conclusion.

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Online Learning Trends That You Can’t Ignore

Gyrus

Today’s tech-savvy, social and mobile learners are no longer interested in traditional classroom training and demand learning techniques that blends best with their current working style and outlook. Smaller sized content also enables them to absorb and retain the training courses in a better way. Mobile learning.

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Gyrus Systems Selected for TrainingIndustry.com’s 2017 Gamification Watch List

Gyrus

“This year’s 2017 Top 20 Gamification Companies are leading the way in developing and implementing innovative gaming techniques to engage and improve the corporate learning experience,” said Ken Taylor, president of Training Industry, Inc.

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6 Best Event Marketing Strategies to Boost Your Hybrid Event Experiences

AccelEvents

The option to host live stream events or recording content behind a paywall. If you will have a larger online audience, then your virtual event will need to be rigged with gamification features, awards and badges, giveaways, polls, and enjoyable videos. Greater ease of use for corporate participants attending the event.

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6 Best Event Marketing Strategies to Boost Your Hybrid Event Experiences

AccelEvents

The option to host live stream events or recording content behind a paywall. If you will have a larger online audience, then your virtual event will need to be rigged with gamification features, awards and badges, giveaways, polls, and enjoyable videos. Greater ease of use for corporate participants attending the event.

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The Networked NGO in Pakistan

Beth's Blog: How Nonprofits Can Use Social Media

It marked the start of a six month peer learning exchange where I, along with colleague Stephanie Rudat will work remotely with grantees as they implement an action learning project to put techniques into practice and facilitate organizational change from the inside out. You need that for new ideas, innovation, and fresh thinking.

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