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Why Nonprofits Need to Be Early Explorers of the Metaverse

Nonprofit Tech for Good

In this early stage, the metaverse is being envisioned and portrayed as an online reality that we humans enter and experience as avatars through a VR headset, similar to the Oasis experience in the movie Ready Player One. It will also require regulation with teeth to keep Big Tech accountable to the public interest.

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Berkman Island on Second Life

Beth's Blog: How Nonprofits Can Use Social Media

(Click through to the larger version to read the poster) I've been going to meetings on information island at the TechSoup area in Second Life where a small group of avatars interested in nonprofits and Second Life have been busy working on some exciting plans lead by Susan Tenby of TechSoup. I reserved my seat.

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Second Life Education Programs in NY Times, Goes Open Source, and other tidbits

Beth's Blog: How Nonprofits Can Use Social Media

Photo from Kate in Flickr Social Signal Open House in TechSoup Office last week I'm playing catch up here on a bunch of Second Life stuff happening over the past week that I didn't want to let slip through my fingers: Social Signal held an open house in Second Life to welcome their new virtual worlds manager, Catherine Winters , to Social Signal.

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Brighton Beach Brainstorm

Beneblog: Technology Meets Society

The particular issue that concerns Hiroshi right now is the Second Life problem, 3D avatar immersive environments. To some disability groups, Second Life is wonderful. Of course, Second Life is completely inaccessible to blind people right now. This can be incredibly liberating.

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From Gartner: Five Laws for Exploring Virtual Worlds

Beth's Blog: How Nonprofits Can Use Social Media

second life, ??? but not necessarily in Second Life, according to Gartner, Inc. Meaningful corporate use of public virtual worlds/platforms will lag. Second Law: Behind every avatar is a real person Third Law: Be relevant and add value. enterprises) will have a ??? Ah, but what about ROI?

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Live Blog Post from MacArthur Foundation: Virtual World Event on Philanthropy

Beth's Blog: How Nonprofits Can Use Social Media

MacArthur Foundation hosted its first discussion in Second Life to explore the role that philanthropy might play in virtual worlds. We're trying a year of conversation about how to enter the culture in Second Life and the role of philanthropy. " Linden: Second Life is a world being built by the people in it.

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The One-Look Virus and Immersive Environments for Teaching and Learning

Beth's Blog: How Nonprofits Can Use Social Media

These posts have sparked some thoughtful reflections, from a folks on the Second Life Educator's List and I'm going to quote and summarize a few: The Second Life Doubter's Club. Six worlds, avatars, lots of chat and even then screens receiving video for. web geeks and cardboard cutout avatars. t think I???ve