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Receiving the 2011 CASE Award for Enterprising Social Innovation

Beneblog: Technology Meets Society

The ESI Award recognizes outstanding individuals and organizations whose innovations blend methods from the worlds of business and philanthropy, and that challenge the status quo to create sustainable social value with a potential for large-scale impact. We are grateful for CASE’s recognition of Benetech's work.

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Designing Effective Technology Learning Experiences

Beth's Blog: How Nonprofits Can Use Social Media

I've been doing a Webinar for N-TEN called "Designing Effective Technology Learning Experiences" -- basically about how to make technology trainings more interactive -- which includes designing participant interactivity - either in small groups as well as blended into presentation/lecture.

Design 50
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Educating Medical Personnel: New Book Reviews CPD Topics

Forj

Moreover, I would add, CME conjures up images of physicians attending lectures. Technology-heavy articles like Chapter 3 by Dimitrios Stefanidis and Ajit K. Throughout the collection, we were pleased to see the emphasis on using the internet to create blended learning environments. Mann and Jocelyn Lockyer.

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Reflections from Center for Nonprofit Excellence Annual Conference, Louisville, KY

Beth's Blog: How Nonprofits Can Use Social Media

The first session was the overview - interactive lecture. You need to blend the best practices of marketing and social movement building? If you had the first group work on the simulation exercise, they'd be uncomfortable. So, for this workshop, I did it a little bit differently. Is there a better way forward?

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Podcamp Session on Social Media Metrics: Thank You Jeremiah

Beth's Blog: How Nonprofits Can Use Social Media

I'm slightly out of my comfort zone here because I've only been following this topic closely for a short time, although I have co-authored a guide for nonprofits on technology evaluation and ROI. And, above all, the session needs to be a conversation about Social Media, not a lecture.

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Quick Hits: Projects, Workshops, Tools, and a Job

Museum 2.0

Machine Project is a gallery/educational program space with a focus on blending art and technology in craft workshops. I used it last night for backchannel chat during a lecture on gaming in museums with a group of about 20 students, and I was impressed by how easy it was for everyone to use. with no registration required.

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The Great Good Place Book Discussion Part 5: Oldenburg on the LAM

Museum 2.0

Suzanne Fischer is Curator of Technology at The Henry Ford in Dearborn, MI, and Eric Johnson is a librarian and New Media Specialist at Monticello in Charlottesville, VA. There's a nice overlap to be found here blending the traits of Oldenburg’s third place with the mission of the institution. In the 1930s, W.E.

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