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33 Fun, Useful, and Totally Random Resources for Nonprofits

Nonprofit Tech for Good

This tool turns your smartphone or desktop computer into an audio recorder that allows you to easily share audio messages and podasts with your supporters. This website allows users to build visually appealing interactive timelines using video, audio, images, location, social media, and timestamps. Cinchcast :: cinchcast.com.

Fun 279
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150+ Creative Ways to Show Donors Appreciation

Nonprofit Tech for Good

For example, if you join a modern art museum, there is a good chance you won’t have to pay admission to other modern art museums. Creative stuff: Things unique to your organization including the ability to create art, music, poetry, dance, etc. Does anyone carve, knit, sew or create t-shirts… or fun food? Plaque or award.

Donor 345
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30 Virtual and Hybrid Event Fundraising Ideas for Nonprofits

Nonprofit Tech for Good

However, that doesn’t mean you have to miss out on the fun. Consider things like ebooks, video or audio files, or even a private livestream session with a celebrity. It’s possible to add live entertainment to your fundraising events, and it doesn’t have to be just music. 9) Movie screenings. 10) Hybrid concerts.

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The International Museum of Women Wants Your Story (Men Too!)

Have Fun - Do Good

They are accepting film, audio, images and text on these issues: War & Dialogue : Women's Perspectives Deadline for submissions: October 1, 2006 Let us take you beyond the headlines and show you how war is affecting the lives of young women around the world-both in conflict zones and outside them. stories story museum women international

Museum 40
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Game Friday: Do Games Have to Be Fun To Be Good?

Museum 2.0

He notes that film, music, visual art, and literature have evolved as media that are used in all kinds of environments, from the mundane to the profound. Talking about educational games, he discusses the way that "educational" is always pitted against "fun," as if all games must have the primary objective of providing enjoyment.

Game 20
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Why Museums Need Nike+: Tracking, Gaming, and Architecture of Participation

Museum 2.0

This means you receive real-time audio data while running about your progress (updates each mile), and later, can review your run stats online. In many ways, it's the IDEAL inspiration for museums seeking to create a pervasive, sticky visitor experience that extends beyond the visit and is not totally screen-bound. Nice provisions.

Game 20
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Helping Strangers Participate through Instructions: Deconstructing the MP3 Experiment

Museum 2.0

I particularly like the MP3 experiments , events at which Improv Everywhere distribute an audio file to people for free as a podcast. Participants gather in a physical venue with their own digital audio players, and everyone hits “play” at the same time. The recording starts with two and a half minutes of music without talking.