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Level Up and Change the World: Gamification Apps

Tech Soup

Created by local NYC students, this game is designed to be played in and around city libraries and teaches players how to use library resources. PlayMob is a UK-based platform that brings nonprofits and gaming studios together to create fun and charitable games. Games that Give is an entire platform dedicated to gaming for charity.

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Some Really Insightful Writing About Virtual Environments and Education

Beth's Blog: How Nonprofits Can Use Social Media

I was attempting to summarize a three-way dialogue about Second Life from three brilliant thinkers with differing views about the value of SL. I like that Vicky, even though she is a skeptic, took the time to explore the platform indepth. If we do not develop alternatives to second life, we will have to use second life.

professionals

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Guest Post by Gaurav Mishra: The 4Cs Social Media Framework

Beth's Blog: How Nonprofits Can Use Social Media

Over the last year, I have had to explain how social media works to diplomats, defense officials, and academics and students focused on fields as diverse as international affairs, management and sociology. The Need for the 4Cs Social Media Framework. I have found that first-timer find social media confusing because of two reasons.

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Observations from The Tech Virtual Museum Workshop, Month 1

Museum 2.0

This week marks one month of live activity for the Tech Virtual Museum Workshop , a collaborative, online platform for exhibit development. I think a lot of museum people are waiting to see the result, how the whole exhibit cycle goes, before signing up to learn a new platform and engage resources in this way. The landscape is foreign.

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NpTech Tag Summary: Party Metaphors, Conversations, and A Few Good Links

Beth's Blog: How Nonprofits Can Use Social Media

MacArthur Foundation announces a Virtual Philanthropy event in Second Life next week. John Heinz III School of Public Policy and Management at Carnegie Mellon, the capstone thesis project for Heinz School Masters students. David Wilcox riffs on Steve Bridger's shout. What do you think? Any suggestions?

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Interview with Brooklyn Museum's Shelley Bernstein

Museum 2.0

We’d received a video PSA from Pratt students, and I proposed the contest. That’s why we’re not in Second Life. #1, We look at the equation and say maybe Second Life isn’t the right fit for us. I read an article by the founder in Wired about how that platform was so different in terms of application development.

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Online Video: An Interview Revealing Best Practices and Trends - Online Fundraising, Advocacy, and Social Media - frogloop

Care2

Online Video Service recently webcast a customers event via satellite from a submerged oil platform off the coast of California. The customer used the event to galvanize support for artificial reefs as a way to protect sea life. Video can complement other communications vehicles. Or it can be the primary focus of a marketing campaign.

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