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Are E-Books Greener Than Printed Books?

Tech Soup

According to Lean Market Research , tablet computers and e-readers are doing to print publishing what the iPod and iTunes did to music. Libraries usually use an online service like Overdrive.com that distributes e-books and other digital content in such a way that digital materials time out after their due date.

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7 Reasons Nonprofits Need iPads

Forum One

Despite the shortcomings in Apple's v1 product, I believe that the iPad — and successors from other vendors — will change how people interact with online content. Skeptics doubted the iPod in 2001 , but it went on to help revolutionize how people consume music and audio content.

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Internet Strategy on the Cheap: Tools and Resources

Have Fun - Do Good

You can usually use any kind of headphones (Walkman, iPod, etc.). Odeo: Free [link] Copyright Free Music Podsafe Music Network. Comes with a microphone, or you can buy a better quality one. Need headphones to monitor sound. Electro-Voice Microphone 635A. Use with MicroTrak. 120 on Amazon Headphones. About $100 on Amazon.

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Mom Knows Best: Network Neutrality

Have Fun - Do Good

As Alexandra Samuels wrote today : Network neutrality means that no matter who you pay for Internet service -- whether it's a phone, cable, or other telco -- no matter which web sites you access, and no matter what content you're looking for, your Internet service provider (ISP) will treat that content the same.

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Changing the Present, Give Meaning, and Personal Fundraising Campaigns

Beth's Blog: How Nonprofits Can Use Social Media

Last week I blogged about an Ipod/Toilet paper holder over at Netsquared. This one records a message or music. They are still building out the content on the site and there is a growing list of nonprofit recipients. So, somehow I'm stuck on the theme of toilet paper holders as gifts.

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Why Museums Need Nike+: Tracking, Gaming, and Architecture of Participation

Museum 2.0

means, and I usually use a form of Tim O'Reilly's four elements: content platform not provider, architecture of participation with network effects, perpetual beta, and modular design. There are other elements that often come up on this blog, like user-generated content or me-to-we design, that are more about implementation than theory.

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Creature Comfort: Where are the Couches in Museums?

Museum 2.0

When it comes to content , programs , and interactives (parts 1-3 of the series), the challenge is to push the barrier towards less comfort, not more. There was funky music. It was an educational space with content, just different, focused more on a social experience. In the final installment of Museum 2.0’s

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