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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Ruth Cohen – American Museum of natural History. Ruth Cohen – American Museum of natural History. For years we have been producing digital media to fulfill our mission of educating the public about science and history. The opportunities for engagement now include exhibitions, digital space, and education.

Game 140
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Introducing the 2021 Classy Awards Leadership Council

Classy

Leads the innovative efforts at National University for military, veteran, and military family educational degree programs . Prior to her current role, she spent 15 years in for-profit and higher education institutions with a focus in organizational development and leadership effectiveness. National University. Anna Rathmann.

Award 57
professionals

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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

The speakers for this panel include: Tracy Fullerton - Electronics Arts Game Innovation Lab Ruth Cohen - American Museum of natural History Elaine Charnov - The NY Public Library Jason Eppink - Museum of the Moving Image Syed Salahuddin - Babycastles Elaine Cohen: The New York Public Library 100 Years of the flagship library in New York.

Game 52
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Fundwriter.ai 101 – Can A Robot Write Better Than You?

The Fundraising Authority

Then two hours later, you’re sitting there looking through past writing projects and online templates hoping to find inspiration without a single word written… Sound familiar? January 2016 Anthony visited LACC for the first time where brain cancer was confirmed and he met with Dr. Marootian.

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Warning: Museum Graduate Programs Spawn Legions of Zombies!

Museum 2.0

Okay, they don't eat people's brains. and with it flocks of museum studies / education / exhibit planning graduate interns. Is it an education that would make me a better person? Sure, it’s great to learn museum theory and history. I support pedantic educational models when goals and outcomes are clear.

Museum 51
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Steven Johnson Key Note at Serious Games Conference

Beth's Blog: How Nonprofits Can Use Social Media

" In the book, he makes an argument for why playing digital games is good for their brains. "The best part of the conference was when he got in front of the crowd of CEOs of major tech companies and he stood up raised his hand - asked, "How do you feel about using games for educational purposes?" See the fan sites.

Game 50
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2020 Round-up: The Top 5 Lessons for Canadian Nonprofits and Charities

Connection Cafe

If the above sounds familiar, you can read more about Emma’s remedies for these myths in her recent post or watch the full session on-demand. Myth #5 : You’re too small to raise major gifts. The Neuroscience of Legacy Giving. He went on to identify, unsurprisingly, that 86% of legacy givers are within the final act, around age 60+.

Lesson 29