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PowerMyLearning: Free Online Education Games and Videos for Nonprofits and Libraries

Tech Soup

It often surprises people when I mention that education accounts for fully one-fifth of nonprofit activity , second only to human services. Of course libraries are all about education in its various forms. Some of the videos, however, I found to be a bit sleepy. There are now a dizzying array of online resources in this area.

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6 Ways to Keep Corporate Partners Engaged During COVID-19

Classy

You could also organize opportunities for employees to connect with your nonprofit’s beneficiaries over video conferencing software and do activities together, such as reading to children in your program virtually. Let your corporate partner see how you’re adapting to the new environment, and offer ways they can help with that, too.

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Nonprofits Who are Making A Difference Through Play

Beth's Blog: How Nonprofits Can Use Social Media

Video games are big — bigger than Hollywood in terms of revenue, as a $66 billion global industry. In Education. GlassLab ( [link] ) explores the potential for existing, commercially successful digital games to serve both as potent learning environments and real-time assessments of student learning. Around Gender.

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Creating a Culture of Continuous Learning

Gyrus

Establishing a formal policy of Continuous Learning. This is the most important step in promoting a continuous learning environment. There are structured eLearnings and mLearnings beyond the typical certification requirements which allow for the continuing and necessary education of your people.

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Gaming the Talkback Experience with the Signtific What If? Machine

Museum 2.0

In other words, a new kind of talkback board or participatory educational program. Here's how Signtific works (their rules here ): The organizing institution presents a three-minute video exploring a "what if?" machines) for informal learning environments? What positive and dark outcomes could you imagine?

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The Future of the LMS

Gyrus

Included in these mediums are the most profound areas of immediate future development; including live video communications of recent lessons learned, and Twitter-like company hosted microblogs allowing for instant collaboration on experienced issues and a uniform platform to encounter future issues of that type. Mobile Content.