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The 6 Hottest Training Technologies That You Can’t Overlook

Gyrus

It is redefining workforce learning methods and tools, allowing organizations to nurture their talent in the most effective way. Tools such as Google Hangout and Skype are increasingly being used as cost effective video conferencing training tools.

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New Models for Children's Museums: Wired Classrooms?

Museum 2.0

There’s a thriving debate about the role computers should play in children’s museums, with many professionals sounding the alarm about the negative impact of exchanging screen time for tactile environments. To many of these folks, Bob's wired classrooms seem threatening.

professionals

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70:20:10: Aligning Learning Needs with Business Process

Gyrus

.” In the learning world, perhaps more now than ever, this position has never ringed truer. Measuring the effectiveness of current offerings is vital in any learning environment. Finally, do not be afraid of employing the utilization of new elements within your learning environment. Effectiveness of Content.

Process 49
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Games for Change 2007: Funders Perspective Panel

Beth's Blog: How Nonprofits Can Use Social Media

Mentioned recent studies about taking laptops out of the classroom and there is a problem with using old metrics and it is important to look for new metrics and rethink learning environments in general. New learning environment puts games at the center. It is a new form of teaching, not just skill-based learning.

Game 50
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Gyrus ranked as a Specialist in the 2018 Aragon Research Globe? for Corporate Learning

Gyrus

GyrusAim TM Learning Cloud which is part of Gyrus Systems’ Learning Management System (LMS) recognized for product innovation and customer satisfaction. The Aragon Research Globe is a market evaluation tool that graphically depicts Aragon Research's evaluation of a specific market and its component vendors.

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The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

" Some statistics about how many young people are using various social media tools. The environment for learning is no longer in the classroom and its online, and outside of school. MacArthur wants to know: How is digital media changing the way that children learn and develop and what are the implications? (The

Digital 50