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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? Why are teens over-represented in participatory projects?

Teen 24
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Pokemon Go and Nonprofits

Beth's Blog: How Nonprofits Can Use Social Media

Museums , gardens, and parks have jumped on it. Centre Foundation , also a Pokemon stop, is adding this to its messaging around several summer programs geared for high school students. Going beyond Pokemon Go, what are the hopes and challenges of integrating social good into these VR/AR apps? A Few Concerns.

Ohio 50
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The Art of Relevance Sneak Peek: Part Ex-Con, Part Farmer, Part Queen

Museum 2.0

FoodWhat's staff and teens have taught me a lot about what it really means to be relevant to people who are often overlooked or ignored. FoodWhat empowers teens to change their lives through farming and food justice. Doron doesn’t work with A students or B students. He works with kids who rarely show up to school.

Teen 25
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Sending Collections on the Road: Geocaching and Museums

Museum 2.0

I’ve received a few inquiries over the last year about museums and geocaching. to ask him all the dumb questions about geocaching and museums you can imagine… and a few more. Sounds like there might be some overlap with your museum audience? Both geocaching and museums are fundamentally about exploration and discovery.

Museum 20
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Co-Creating Exhibits with Teens and Volunteers: The Importance of Criteria

Museum 2.0

This summer, I worked with the Chabot Space & Science Center on a design institute in which eleven teens from their Galaxy Explorers program designed media pieces for an upcoming Smithsonian exhibition on black holes. There was no initial design, no graphics, and no idea of where the teen' work would fit into an overall structure.

Teen 20
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Temple Contemporary and the Puzzle of Sharing Powerful Processes

Museum 2.0

Every other year, they convene TUPAC, a group of 35 outside advisors, including teens, college students, Temple University professors, artists, philanthropists, and community leaders. Some students folding clothes. It's a challenge in all process-driven work. As a visitor, I'm not sure what I left with. Empty pegboards.

Process 20
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Eight Other Ways to "Connect with Community"

Museum 2.0

Last month, the Christian Science Monitor published an article entitled, "Museums' new mantra: Connect with community." It took me a couple weeks (and various museum blog responses ) to realize what bugs me about this article--it treats "connecting with community" as a marketing ploy, a "mantra" rather than a mission. Which community?