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Overcoming Screen Fatigue: A Nonprofit Hub Guide

NonProfit Hub

Video calls are a lot more straining on the brain than any face-to-face conversation. Give yourself brain breaks. In between meetings, you could chat with coworkers casually, and your brain would have a break during your commute. Close other tabs you have open, stop your video camera but keep your audio on.

Guide 83
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I Like To Watch Feed

Beth's Blog: How Nonprofits Can Use Social Media

I don't really have commercial aims for my blog so it is more a playground and archive for my brain, which I hope will be useful to whoever happens by. I find it helps me to concentrate since I can unburden my brain by tagging something for easy retrieval-later should that topic become pressing. Juicy Pods is not really running yet.

Feeds 50
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Accessible eBooks for Equal Opportunity

Beneblog: Technology Meets Society

Kevin Leong was in kindergarten when he experienced an organic brain injury that forced him to relearn everything from walking to using the bathroom. All e-books should have an audio capacity, using whatever smartphone or music playing device a person has in their pocket. Good design can and should be accessible design.

eBook 203
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Guest Post: Nell Taylor on the Chicago Underground Library

Museum 2.0

Someday we want to collect audio and video, too, but we’d need a pretty serious operating budget to do that and at least one full-time employee. Our volunteers are the heart and soul and brains and heavy lifters (figuratively and-- when you have boxes of books involved-- literally) of our organization.

Chicago 48
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Live Blogging ONG Web 2.0 Conference in Romania sponsored by the Soros Foundation in Bucharest

Beth's Blog: How Nonprofits Can Use Social Media

Each has a composite page that has biography, conversation, and music/media area. Wiki: Collective brain of humanity. It is important to use video, photos, and audio. The key is the interconnectivity of users - and what can happen when you get connected with people with similar goals. Create a friendly atmosphere.

Romania 50
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Game Friday: Do Games Have to Be Fun To Be Good?

Museum 2.0

He notes that film, music, visual art, and literature have evolved as media that are used in all kinds of environments, from the mundane to the profound. Similarly, the enormously successful casual Brain Game, which is essentially a repetitive IQ test experience, isn't popular solely because it's fun. Which by comics? Which on the web?

Game 20
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Digital Storytelling at the Nonprofit Technology Conference 2013

Tech Soup

Crowd favorites included thinglink , which helps you create and discover rich images and bring them to life with music, video, and text; and Vine, which we covered recently on the TechSoup blog. Audio also sparks listeners' imaginations, engaging them in creating visuals in their own heads. Emotions, not logic, motivate people.