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Non-Traditional Giving Days for Your Next Fundraiser

The Modern Nonprofit

This means that through most of the year, the fundraising beat sounds more like a faint pulse. to plan a monthlong peer-to-peer fundraising campaign: February = Black History Month, American Heart Month, Oral Hygiene Awareness Month, Teen Dating Violence Awareness Month, Eating Disorder Awareness Month. 22nd : Earth Day — #EarthDay.

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Sustaining Innovation Part 3: Interview With Sarah Schultz of the Walker Art Center

Museum 2.0

This post features an interview with Sarah Schultz, a museum staffer at one of the institutions Light profiled in the book (the Walker Art Center). In the 1990s, we decided we wanted to engage a teen audience. We created a teen arts council, invested in staff, and invested in programming.

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ISO Understanding: Rethinking Art Museum Labels

Museum 2.0

But I’d been scribbling notes for an art museum label post for awhile, and then yesterday, the NY Times had a review of a new show at MOMA, Comic Abstraction. And it ended with this: No wonder it [MOMA] ends up showing shallow, label-dependent art rather than work that offers deeper, more contradictory encounters. Sounds great.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

The speakers for this panel include: Tracy Fullerton – Electronics Arts Game Innovation Lab. Trying to engaged the teen-to-twenty-something who normally may not use the research library. In painted wood and styrofoam, it was a masterful and whimsical refusal to answer that pesky question of whether games can be art.

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12 Ways We Made our Santa Cruz Collects Exhibition Participatory

Museum 2.0

In the spirit of a popular post written earlier this year , I want to share the behind the scenes on our current almost-museumwide exhibition at the Santa Cruz Museum of Art & History, Santa Cruz Collects. As always, I welcome your questions and comments. Without further ado, here's what we did to make the exhibition participatory.

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Sending Collections on the Road: Geocaching and Museums

Museum 2.0

So I felt lucky last week to learn not only about an innovative arts exhibition employing geocaching, but to discover that its exhibit developer, Seth! commented that the demographic of people who are involved is much broader than you’d think, including lots of families looking for a fun, educational, free activity.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

The speakers for this panel include: Tracy Fullerton - Electronics Arts Game Innovation Lab Ruth Cohen - American Museum of natural History Elaine Charnov - The NY Public Library Jason Eppink - Museum of the Moving Image Syed Salahuddin - Babycastles Elaine Cohen: The New York Public Library 100 Years of the flagship library in New York.

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