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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Ruth Cohen – American Museum of natural History. Trying to engaged the teen-to-twenty-something who normally may not use the research library. Ruth Cohen – American Museum of natural History. For years we have been producing digital media to fulfill our mission of educating the public about science and history.

Game 140
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Year Three as a Museum Director. Thrived.

Museum 2.0

I''ve now been the executive director of the Santa Cruz Museum of Art & History for three years. Over the past three years, we''ve tripled our attendance, doubled our budget, and, most importantly, established deep and diverse relationships with community members, artists, and organizations across Santa Cruz County.

Museum 49
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Six Alternative (U.S.) Cultural Venues to Keep an Eye On

Museum 2.0

I'm fascinated by these places because of their ability to attract diverse audiences to idiosyncratic experiences, and I'm curious how they stay afloat. What makes Machine special is its brand of humor and accessibility, combined with a real dedication to experimenting on the borders of art, science, and ideas.

Culture 49
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Does Your Institution Really Need to Be Hip? Audience Development Reconsidered

Museum 2.0

It was a local history urban scavenger hunt that sent teams of 2-5 people out into the city to track down as many historic checkpoints as they could over the course of an evening. The event was oversold, and participants raved about the experience. Performances just for teens. Late night mixers at museums for young adults.

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Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

Community First Program Design At the Santa Cruz Museum of Art & History , we've gravitated towards a "community first" program planning model. Find representatives of this community--staff, volunteers, visitors, trusted partners--and learn more about their experiences. That's a more complicated question. It's pretty simple.

Teen 20
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How Different Types of Museums Approach Participation

Museum 2.0

History Museums OPPORTUNITIES - History museums are in many ways the best-suited for visitor participation. As cultural anthropology has swung away from a vision of authoritative history and toward the embrace of multiple perspectives, there is potential for those stories to come from all over the place, including visitors themselves.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

NTEN's Amy Sample Ward shares from her experiences at the Games for Change Festival. Trying to engaged the teen-to-twenty-something who normally may not use the research library. We want to focus on experiences and the experience of culture is an interaction, that's why these places need to be live.

Game 52