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Jumping into Art in Second Life

Museum 2.0

When people talk about museum projects in Second Life and other virtual worlds, I'm often disappointed by the short-sightedness of the vision. VAN GOGH GOES EXPERIENTIAL The video below is a gorgeous example of the possibility of substantive, emotional experiences with museum content via virtual world representations.

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Machinima Festival and NTC Video Contest

Beth's Blog: How Nonprofits Can Use Social Media

is a new art form that re-uses commercial video-game environments to make animated films. Combining aspects of animation, game development, puppetry, graffiti, fan fiction, and improvisational theater into a moving image art form, machinima represents the latest frontier of digital popular culture. Check this out.

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Interview with Brooklyn Museum's Shelley Bernstein

Museum 2.0

Let’s say you wanted to find a model museum using Web 2.0 A place that does all this in the context of a fairly traditional collections-based museum. A place that does all this in the context of a fairly traditional collections-based museum. It’s the Brooklyn Museum. to support programs and exhibits.

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How I Got Here

Museum 2.0

Last week marked four years for the Museum 2.0 People--especially young folks looking to break into the museum business--often ask me how I got here. Ed Rodley recently wrote a blog post about museum jobs entitled "Getting Hired: It's Who You Know and Who Knows You." This seems like an appropriate time to share the story.

Museum 52
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Community Exhibit Development: Lessons Learned from The Tech Virtual

Museum 2.0

On June 4, we opened The Tech Virtual Test Zone , a new 2000 sq ft gallery at The Tech Museum of Innovation featuring exhibits on the theme of art, film, and music that were originally developed in Second Life by a community of creative amateurs. Some museum pros have been puzzled by this.

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The Wildness in the Corner: A Discussion with Jason Nelson

Museum 2.0

But this week, I got the opportunity to interview Jason Nelson, creator of digital art and avant garde game wonder game, game, game, and again game and how could I resist? Jason Nelson is a lecturer in cyberstudies/digital art/digital creative writing at Griffith University in Queensland, AU. just won an Italian art award.

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Construction Site Porn

Museum 2.0

I was reminded of this pleasure last night, when I came home to a group of Second Life builders working in our living room. They were working on a build collaboratively, with one person's computer hooked up to a digital projector, so Second Life was about 4x6 ft on our wall. We were there when it was built.

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