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Jumping into Art in Second Life

Museum 2.0

When people talk about museum projects in Second Life and other virtual worlds, I'm often disappointed by the short-sightedness of the vision. VAN GOGH GOES EXPERIENTIAL The video below is a gorgeous example of the possibility of substantive, emotional experiences with museum content via virtual world representations.

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Machinima Festival and NTC Video Contest

Beth's Blog: How Nonprofits Can Use Social Media

The Museum of the Moving Image is hosting the 2006 Machinima Festival this weekend in NYC. Although I could participate via Second Life. Moderator: Carl Goodman (Deputy Director and Director of Digital Media, Museum of the Moving Image). Click To Play "A machinima short music video we shot in Second Life.

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Observations from The Tech Virtual Museum Workshop, Month 1

Museum 2.0

This week marks one month of live activity for the Tech Virtual Museum Workshop , a collaborative, online platform for exhibit development. But museum folks, no matter how much we want to collaborate, don't move quickly. Not that that means that we are attracting solely gamers or the bored wanderers of Second Life.

Museum 20
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Interview with Brooklyn Museum's Shelley Bernstein

Museum 2.0

Let’s say you wanted to find a model museum using Web 2.0 A place that does all this in the context of a fairly traditional collections-based museum. A place that does all this in the context of a fairly traditional collections-based museum. It’s the Brooklyn Museum. to support programs and exhibits.

Museum 27
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Observations from The Tech Virtual Museum Workshop, Month 3

Museum 2.0

It's been awhile since I've shared the progress of The Tech Virtual , the web and Second Life-based virtual exhibit workshop that The Tech Museum of Innovation opened in December of 2007. In January, I wrote about the challenges and opportunities of using Second Life as a design space.

Museum 20
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Community Exhibit Development: Lessons Learned from The Tech Virtual

Museum 2.0

On June 4, we opened The Tech Virtual Test Zone , a new 2000 sq ft gallery at The Tech Museum of Innovation featuring exhibits on the theme of art, film, and music that were originally developed in Second Life by a community of creative amateurs. Some museum pros have been puzzled by this.

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How I Got Here

Museum 2.0

Last week marked four years for the Museum 2.0 People--especially young folks looking to break into the museum business--often ask me how I got here. Ed Rodley recently wrote a blog post about museum jobs entitled "Getting Hired: It's Who You Know and Who Knows You." hour at the Museum. I made $26/hour at NASA and $7.25/hour

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