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Introducing Community Participation Bootcamp at the MAH

Museum 2.0

For the past five years, each summer, the Santa Cruz Museum of Art & History has hosted MuseumCamp. Come to this two-day bootcamp to: Articulate your goals for community participation at your organization. Develop compelling, powerful participatory offers and promises for your prospective partners.

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The Johnny Cash Project: A Participatory Music Video That Sings

Museum 2.0

This question is a byproduct of the reality that most participatory projects have poorly articulated value. When a participatory activity is designed without a goal in mind, you end up with a bunch of undervalued stuff and nowhere to put it. Are you making that shift in your thinking about participatory project design?

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Designing Interactives for Adults: Put Down the Dayglow

Museum 2.0

When talking about active audience engagement with friends in the museum field, I often hear one frustrated question: how can we get adults to participate? In children's museums and science centers, this relationship is at its most extreme. And yet in the museum world, we still see interactives as being mostly for kids.

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Kids, Coercion, and Co-Design

Museum 2.0

There's a constant dialogue in participatory work about how to make peoples' contributions meaningful. I've written about different structures for participatory processes (especially in museums), and recently, I've been interested in how we can apply these structures to the design of public space.

Design 49
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A Community-Driven Approach to Program Design

Museum 2.0

At the Santa Cruz Museum of Art & History (MAH), we've started experimenting with a "community first" approach to program development. Here are a few things that I think helped make this experience valuable: We started from communities' needs, not the museum's. For example, one of our groups was focused on commuters.

Program 49
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How I Got Here

Museum 2.0

Last week marked four years for the Museum 2.0 People--especially young folks looking to break into the museum business--often ask me how I got here. Ed Rodley recently wrote a blog post about museum jobs entitled "Getting Hired: It's Who You Know and Who Knows You." hour at the Museum. I made $26/hour at NASA and $7.25/hour

Museum 52
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Six Steps to Making Risky Projects Possible

Museum 2.0

Unsurprisingly, some of my favorite museums are small, funky places run by iconoclasts—but that’s not useful to most professionals who work for organizations in which they have little control over size or leadership matters. Many museums are making this shift as they hire “community managers” who communicate with users on an ongoing basis.

Project 22