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A Decade of Museums and Museum Work

Museum 2.0

I love alternative history novels. I was thinking I’d do a few alternative histories of museums for the first post of the last month of the decade. As I imagined a world without the many museum tech projects of the decade, I felt inherently sad about the imagining away the successes that friends and colleagues have enjoying.

Museum 21
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40+ Unforgettable Live Auction Items that Sell Well

Bloomerang

Classic live auction item ideas When you think of a live auction, there are probably several classic items that come to mind. In the United States, areas like Napa Valley in California and the Finger Lakes in New York are popular regions for wine experiences.

Artist 76
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Feelings and Participation

Museum 2.0

Me with a friend As I keep saying, I’ve been to a few museums of late. In reflecting on the sample, I’ve made some broad reflections on museum workers and visitors. Our visitors often see museums as a genre, not unlike hospitals or libraries. But, while adjacent, museums differ from formal classrooms in numerous ways.

Museum 35
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Dangerous/Ridiculous: Reflections on AAM

Museum 2.0

Last week, I was in Minneapolis for the American Association of Museums annual meeting. As always, the conference was a party mix of inspiring and dull, familiar and new. Kathleen McLean led a terrific session called "Dangerous Ridiculous" about risk-taking in museums. Merilee Mostov and the Columbus Museum of Art.

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Mapping Experiences: Rethinking Wayfinding in Museums

Museum 2.0

This weekend, I visited the New York Hall of Science. We looked at the museum map on the wall. There was a recent post on the ASTC listserv from a museum planning to revamp their wayfinding system. The wayfinding question in museums—or any complex space—is multifaceted. It had considerably fewer than 1.3

Map 21
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Becoming Generous Thieves: Notes from the Museums in Conversation Keynote

Museum 2.0

On Monday, I gave the keynote at the Museums in Conversation conference in Tarrytown, NY. I learned to cultivate creative greed while working on Operation Spy at the International Spy Museum, where I was lucky to be working on a project that was so new to us that we didn't have any pre-established models or structures for doing it.

Museum 20
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Designing Talkback Platforms for Different Dialogic Goals

Museum 2.0

This technique was used in the Slavery in New York exhibition at the New-York Historical Society and continues in the popular StoryCorps project. Rabinowitz commented that "as a 40-year veteran of history museum interpretation, I can say that I never learned so much from and about visitors."

Design 31