Remove Challenge Remove Change Remove Empowerment Remove Teen
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Teenagers, Space-Makers, and Scaling Up to Change the World

Museum 2.0

This week, my colleague Emily Hope Dobkin has a beautiful guest post on the Incluseum blog about the Subjects to Change teen program that Emily runs at the Santa Cruz Museum of Art & History. Subjects to Change is an unusual museum program in that it explicitly focuses on empowering teens as community leaders.

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Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

By Jeff Ramos, Community and Content Manager, Games for Change. For the first time, this year's Games for Change Festival created an opportunity for producers of games in development to get live feedback from leading game designers, educators, and funders on the main stage. BOTTOM LINE & FUNDING. JURY FEEDBACK. MOTHER NATURE.

Game 81
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Fostering Innovation and Creativity in Youth Through App Development

Tech Soup

awareness and skills development in children, teens, and young adults. Apps for Good "is an award-winning course where young people learn to create imaginative mobile apps that change their world." utilize technology to develop solutions to social challenges. The Future of Apps in the Hands of Today's Teens.

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How Cross-Sector Collaboration is Helping Fight Youth Unemployment in Boston

Connection Cafe

Over the last ten years, the MLK Scholars Program has brought together partners from across the social, public and private sectors to enact positive change in the Boston community. John Hancock maintains open avenues of communication so they can discuss these kinds of challenges, and formulated the program’s award process with this in mind.

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3 Ways Your Creative Can Move Your Social Movement Forward

Connection Cafe

It is the story of the person’s condition and being challenged—yet at the same time not able to seek the opportunity that should be afforded to them, and the potential ahead of them. The behavior of people is hard to change and can take time – usually more time than you’d like. Feature real people.

Teen 20
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The Art of Relevance Sneak Peek: Part Ex-Con, Part Farmer, Part Queen

Museum 2.0

One of the nonprofits that inspires me locally here in Santa Cruz is a youth empowerment and food justice organization called "Food, What!?" FoodWhat's staff and teens have taught me a lot about what it really means to be relevant to people who are often overlooked or ignored. Doron doesn’t work with A students or B students.

Teen 25
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Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

Here are two examples: Our Youth Programs Manager, Emily Hope Dobkin, wanted to find a way to support teens at the museum. Emily started by honing in on local teens' assets: creativity, activist energy, desire to make a difference, desire to be heard, free time in the afternoon. Subjects to Change was born. Not your voice.

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