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Upcoming Nonprofits Live: Storytelling and Collaborative Video

Tech Soup

Our ability to collaborate effectively in the cloud and create meaningful media together is quickly evolving as more nonprofits expand their borders. On February 8, Nonprofits Live will explore how to collaborate on video stories across borders and office boundaries. Guests for Nonprofits Live: Collaborative Video.

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What I Learned About Philanthropy, Fundraising, and Social Impact at IFCAsia in Bangkok

Beth's Blog: How Nonprofits Can Use Social Media

Her report touched on the need for sector collaboration, celebrating mistakes and failures, and innovation. There was also awards ceremony co-sponsored by the Rockefeller Foundation. I always welcome the opportunity to observe and participate in other sessions, especially when they use participatory techniques.

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Participation in Storytelling: Collaborative Video on Nonprofits Live

Tech Soup

Our ability to collaborate effectively in the cloud and create meaningful media together is quickly evolving as more nonprofits expand their borders. For Nonprofits Live on February 8th we will explore how to collaborate on video stories across borders and office boundaries. Guests for Nonprofits Live: Collaborative Video.

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A Revolution in Documentary Film

Beth's Blog: How Nonprofits Can Use Social Media

The creative process of making films is opening up and the outreach efforts to spark social change through documentary media are becoming much more dynamic and collaborative. This year’s Academy Award winning film – Inside Job – is one of the most powerful descriptions of what went wrong leading up to the financial collapse of 2008.

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Fifteen Random Things I've Learned about Design for Participation This Year

Museum 2.0

We've been offering a host of participatory and interactive experiences at the Museum of Art & History this season. I loved Jasper Visser's list of 30 "do's" for designing participatory projects earlier this month. And the crayon drawings on the fridge door in an exhibition of award-winning local artists? It's just fun.

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Guest Post: Lessons Learned Designing a Mobile Game for Balboa Park

Museum 2.0

Ken is a game designer and writer who develops narrative, collaborative augmented reality experiences about serious issues. GISKIN ANOMALY is a “historical fiction” game I created for Rich Cherry and the Balboa Park Online Collaborative. Lesson: what myths are working for you in your game or participatory project? Mysterious!

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Social Media, Networks, and Data in Patient Healthcare Networks

Beth's Blog: How Nonprofits Can Use Social Media

The session included an update of Celgene’s work in patient advocacy and an announcement of their Innovation Impact Awards Program , focused on incorporating the patient voice into pharmaceutical and biotech research and development. Some are describing this shift in perspective as “participatory medicine” or “person-centric care.”