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What I Learned from Beck (the rock star) about Participatory Arts

Museum 2.0

Song Reader didn''t come as a CD, or an LP, or a bunch of digital audio files. It is what it sounds like: a book of original sheet music, beautifully designed and complemented with artwork and text. Beck''s project is unusual because he deliberately resurrected a mostly-defunct participatory platform: sheet music for popular songs.

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How Does Participation Work in Multi-Lingual Museums?

Museum 2.0

In the most extreme cases, I've talked to folks from museums that are government-mandated to provide all content in multiple languages who say they are unable to invite visitors to make comments because they'd have to translate all of them and simply can't dedicate the resources to do so.

Museum 38
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Guest Post: Lessons Learned Designing a Mobile Game for Balboa Park

Museum 2.0

The goal was to design an audio tour for people who never do audio tours. Lessons Learned 3: This is not a museum talking (what a relief!) Being a museum must be exhausting – you have to know so much and speak so carefully. Lesson: what myths are working for you in your game or participatory project?

Lesson 49
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17 Ways We Made our Exhibition Participatory

Museum 2.0

--Helene Moglen, professor of literature, UCSC After a year of tinkering, the Santa Cruz Museum of Art & History is now showing an exhibition, All You Need is Love , that embodies our new direction as an institution. This post focuses on one aspect of the exhibition: its participatory and interactive elements.

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Design for Social Engagement: Pointing at Exhibits

Museum 2.0

This blog often analyzes how websites, designed spaces, even dogs promote participatory experiences among users. Today, we look inward for a how-to on one type of participatory design as applied to museum exhibits. But in the museum, the distribution method is more personal.

Design 21
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Helping Strangers Participate through Instructions: Deconstructing the MP3 Experiment

Museum 2.0

I’ve long admired Improv Everywhere , the NYC-based participatory public art group. I particularly like the MP3 experiments , events at which Improv Everywhere distribute an audio file to people for free as a podcast. Steve has a deep, fake “god” voice, which makes him sound both benevolent and like someone you want to please.

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Designing Recommendation Systems that Go Beyond "You'll Like This"

Museum 2.0

How would you design a recommendation system for a museum? When it comes to museums, recommendation systems are a natural solution for the problem of the customized tour. When it comes to museums, recommendation systems are a natural solution for the problem of the customized tour.

System 22