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Leading the Participant

Museum 2.0

The simulation is structured to give students information, then a binary choice. That said, I sympathize with the challenges involved in designing something like this--challenges we faced again and again when I was working on the Operation Spy immersive experience at the International Spy Museum. Maybe, maybe not.

Grenada 48
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Two Years Later

Museum 2.0

Today, Museum 2.0 I started the Museum 2.0 blog in 2006 as a personal learning exercise about "the ways that museums do and can evolve from 1.0 I started the Museum 2.0 blog in 2006 as a personal learning exercise about "the ways that museums do and can evolve from 1.0 and watched the Museum 2.0

Museum 20
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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

I just returned from the American Association of Museums (AAM) annual meeting in Philadelphia. I led two sessions, one on visitor co-created museum experiences, and the other on design inspirations from outside museums. what is the value of the exhibition experience to non-participants, that is, regular museum visitors?

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Co-Creating Exhibits with Teens and Volunteers: The Importance of Criteria

Museum 2.0

There was no initial design, no graphics, and no idea of where the teen' work would fit into an overall structure. Find a way to control the structure, even if it's artificial. And the adults thought (as many would) that this was an opportunity, not a setback. Sharpen the criteria based on your needs.

Teen 20
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ExhibitFiles: Interviews with Initiators Jim Spadaccini and Wendy Pollock

Museum 2.0

I spoke to them on different days, so I've taken some liberty with structure here, but their words are maintained intact. The whole process of developing an exhibition tends to get stuck behind a museum's doors. There are people who have a lot to say about museums around the world--to have some outlet there seemed useful.

NSF 20
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Crowdsourcing: Measuring the Impact of the Crowd in Funding and Doing

Beth's Blog: How Nonprofits Can Use Social Media

Public Insight Network in Minnesota is a network of 75,000 people who help make Minnesota Public Radio News by sharing their observations, insights, and experiences with reporters and editors who may share these insights through a story or on the web site. A Crowd-Curated Exhibition.”

Measure 96
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Sustaining Innovation Book Discussion Part 1: What Does it Take Innovate Naturally and Frequently?

Museum 2.0

The longer I consult with museums and cultural institutions, the more time I spend peering into people's eyes, wondering: do folks here feel able to innovate? To write the book, Light selected and studied 26 innovative non-profits and government agencies across Minnesota during the mid-90s. It only matters if it matters.