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Teenagers and Social Participation

Museum 2.0

Teenagers are often the target for participatory endeavors, and they definitely have high interest in creative expression, personalizing museum experiences, and using interactive or technological tools as part of their visit. Many teens love to perform for each other. First, teens often have incredibly tight social spheres.

Teen 49
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Take a Side Trip to the Denver Art Museum

Museum 2.0

Side Trip is an immersive environment full of interactive experiences that let visitors share their own stories of the 1960s, make their own rock posters, and explore the music and vibe of the time. It wasn’t expensive to construct, it doesn’t rely on artifacts, and the interactives integrate technology in a low-key, magical way.

Denver 21
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Talking Through Objects 2: The Rollercoaster Conundrum

Museum 2.0

Sure, it's social, but people stick to their own "pods"--families, teens, adults--and don't diverge or merge. In fact, it's impossible for people in the car to have any kind of sustained interaction with people in line, because a. The interaction between strangers is necessarily short. Tags: Core Museum 2.0

Museum 20
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ISO Understanding: Rethinking Art Museum Labels

Museum 2.0

When producing for/by kids, there was more of an emphasis on giving the feel of the piece—with music, stories about the artist, comments about other art the artist produced—and those context clues helped me step into the art more emotionally. They gave me voices to discuss with and helped me start interacting with the piece.

Arts 30
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Mall Science: Lessons in Consumer Appeal

Museum 2.0

We tried on clothes, listened to new music, and threw pennies in the fountain. Malls are safe, stimulating public spaces for casual social interactions. Museums both implicitly and explicitly set expectations about what kinds of behaviors and interactions are appropriate in the galleries. But I grew up in L.A. I’m a valley girl.

Lesson 20
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Don't Talk to Strangers? Safety 2.0

Museum 2.0

The recent flurry of restrictions that has sent teens fleeing? into the museum is the potential to encourage more positive in-museum interactions among strangers. But are these potential interactions safe? On MySpace, you are protected somewhat by the fact that you interact via a virtual rather than real identity.

Museum 20
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[VIDEO] Emerging Trends in Nonprofit Social Media Marketing

Bloomerang

Another trend, interactive experiences through AR and VR. If you have a tween or a teen, I’m sure you’re familiar with TikTok. But what works best, music, humor, entertainment, surprise, relatability. It’s focused on music and video effects. Okay, let me just take a sip of water. Okay, TikTok now.