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E-Mediat Day 3: Digital Activism

Beth's Blog: How Nonprofits Can Use Social Media

Mary Joyce used a remix of the Social Media Game that I created with David Wilcox back in 2007 and has subsequently been used by many other nonprofit technology trainers. Mary’s remix simplified the tool selection to what was being taught during the TOT. Both language and what you’re teaching.

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Reflections on the Social Media Lab Workshop

Beth's Blog: How Nonprofits Can Use Social Media

The curriculum and instructional design included " Principles of Effective Social Media for Nonprofits " and a version of the social media game created with David Wilcox. The short answer : One Fan Page with multiple languages using Facebook Targeting tools. . Many people have also remixed it. Growing My Instructional Chops.

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The Johnny Cash Project: A Participatory Music Video That Sings

Museum 2.0

While the drawing tools could be more intuitive, remixing a reference image is likely less scary for non-artists than other more involved ways to produce a frame. These videos inspire and instruct would-be participants while stroking the egos of past contributors. You can also watch time lapse video of any frame being created.

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Cambodia Bloggers Summit: Social Media Role Play, Social Media Game, and Angkun - Seeds of the Future

Beth's Blog: How Nonprofits Can Use Social Media

The game has been remixed into different languages and used in different training contexts, but this is the first time it has been to Southeast Asia. If there was all-day instruction on the Web 2.0 Friday after lunch and following the t-shirt giveaway, it was time to play the Khmer version of the Social Media Game.

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Dancefloor and Balcony: What I learned about emergent online collaboration from Eugene Eric Kim

Beth's Blog: How Nonprofits Can Use Social Media

The focus of Eugene's work with this network was to better understand its community, the most promising group practices, and have an open discussion that would facilitate learning and interaction among these leaders who were miles apart, spoke different languages, and had Internet access challenges. 1) Everybody is People.

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Scratch: An Educational, Multi-Generational Online Community that Works

Museum 2.0

Last week, I was reintroduced to Scratch , a graphical programming language designed by the Lifelong Kindergarten group at the MIT Media Lab. It's a place for Scratch users to upload, share, and remix their Scratch projects. You can also remix other projects. but still, a programming environment.