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Apps for Youth, By Youth

Tech Soup

Our Time (Facebook) is a nonprofit dedicated to youth empowerment through the voting process. Teen Book Finder (iOS), developed by the Young Adult Library Services Association (YALSA), helps teens, parents, teachers, and librarians find the best books and media for teens.

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3 Ways Your Creative Can Move Your Social Movement Forward

Connection Cafe

In 2007, UNICEF’s creative agency designed an awareness campaign where restaurant customers were encouraged to donate $1 (or more) when ordering tap water (which is typically free). Messaging and design that is both relatable and realistic to your cause will create the emotional connections necessary to take your movement to the next level.

Teen 20
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The Participatory Museum, Five Years Later

Museum 2.0

I wrote The Participatory Museum for two reasons: to explore the "how" of participatory design in museums, cultural centers, libraries, and science centers to create a version of this blog that was more "shareable" with organizational leaders and trustees By many measures, the book has been a success. I wanted to dive into the "how" instead.

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Meditations on Relevance, Part 3: Who Decides What's Relevant?

Museum 2.0

Community First Program Design At the Santa Cruz Museum of Art & History , we've gravitated towards a "community first" program planning model. Instead of designing programming and then seeking out audiences for it, we identify communities and then develop programs that are relevant to their assets and needs. It's pretty simple.

Teen 20
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Caravan Studios Showcases Diverse Apps for Social Good

Tech Soup

The city's OpenData goals are to improve city services for residents and businesses, produce jobs, enhance economic opportunities, and increase resident engagement and empowerment. Next, Jeremy Yum and Winston Wolff from Nitid Bit LLC demonstrated the Bedsider app , designed to help women remember to use their birth control.

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Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

For the first time, this year's Games for Change Festival created an opportunity for producers of games in development to get live feedback from leading game designers, educators, and funders on the main stage. The empowerment of girls in third world countries is a topic many corporate sponsors are looking to endorse. MOTHER NATURE.

Game 81
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Igniting the 15NTC stage at lightning speed

NTEN

Transcending "Social:" Visibility and Empowerment In An Uber-Mega-Meta Self-Conscious Age Speaker: Jianda Johnson, Business and Resource Development Specialist, Guadalupe Montessori School. American teens still send more SMS than any other type of message, and send more SMS than any other age group.

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