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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

I’m at the 2011 Games for Change conference today and live-blogging a few sessions! The speakers for this panel include: Tracy Fullerton – Electronics Arts Game Innovation Lab. Trying to engaged the teen-to-twenty-something who normally may not use the research library. Find the Future: The Game.

Game 140
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5 Hybrid Event Ideas for Youth Organizations

Qgiv

And one group of people that inspires others to give is children. Video game fundraising events. Another hybrid fundraising idea designed with kids in mind is a hybrid video game event. This can take the form of gaming marathons or video game tournaments. Gaming events can be great in a hybrid format.

Ideas 52
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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

NTEN's Amy Sample Ward shares from her experiences at the Games for Change Festival. I'm at the 2011 Games for Change conference today and live-blogging a few sessions! Trying to engaged the teen-to-twenty-something who normally may not use the research library. My focus is on how children learn science.

Game 52
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Chase Community Giving Contest: The Organizations on the Leaderboard Go Up and Down

Beth's Blog: How Nonprofits Can Use Social Media

The top 100 included a mix of nonprofits with an operating budget of under $10 million with programs in designated Chase corporate responsibility areas: education, health care, housing, the environment, combating hunger, arts and culture, human services and animal welfare. . Because I know their work first-hand, they got my vote !

Contest 62
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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

A Crowd-Curated Exhibition (Shelley Bernstein), the Tech Virtual Test Zone (me), along with a new participatory research project, Children of the Lodz Ghetto (David Klevan), to talk about our lessons and struggles working with the public to create "museum-quality" exhibitions and research projects.

Slides 20
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How I Got Here

Museum 2.0

At the big one, I worked on a small project with teens to design science exhibits for community centers in their own neighborhoods. I also learned that the best money in museums for someone who's starting out is in art modeling. I survived the first half of 2003 financially on art modeling and poetry gigs. hour at the Museum.

Museum 52
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Designing Talkback Platforms for Different Dialogic Goals

Museum 2.0

This is the opposite situation of the previous design goal, one typical in science and children's museums. There was a wonderful example at the Ontario Science Center in their Hot Zone area, which features several voting and commenting kiosks popular with teens.

Design 31