Remove Articulate Remove Museum Remove Participatory Remove Project
article thumbnail

The Johnny Cash Project: A Participatory Music Video That Sings

Museum 2.0

This question is a byproduct of the reality that most participatory projects have poorly articulated value. When a participatory activity is designed without a goal in mind, you end up with a bunch of undervalued stuff and nowhere to put it. The project is designed to scale. What's the "use" of visitors' comments?

article thumbnail

Introducing Community Participation Bootcamp at the MAH

Museum 2.0

For the past five years, each summer, the Santa Cruz Museum of Art & History has hosted MuseumCamp. Come share your projects, challenges, questions, wild successes and epic failures with creative changemakers from around the world. Develop compelling, powerful participatory offers and promises for your prospective partners.

professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Kids, Coercion, and Co-Design

Museum 2.0

There's a constant dialogue in participatory work about how to make peoples' contributions meaningful. I've written about different structures for participatory processes (especially in museums), and recently, I've been interested in how we can apply these structures to the design of public space.

Design 49
article thumbnail

Designing Interactives for Adults: Put Down the Dayglow

Museum 2.0

When talking about active audience engagement with friends in the museum field, I often hear one frustrated question: how can we get adults to participate? In children's museums and science centers, this relationship is at its most extreme. And yet in the museum world, we still see interactives as being mostly for kids.

article thumbnail

Six Steps to Making Risky Projects Possible

Museum 2.0

For this reason, I spoke specifically about how to make dream projects possible at real institutions. Unsurprisingly, some of my favorite museums are small, funky places run by iconoclasts—but that’s not useful to most professionals who work for organizations in which they have little control over size or leadership matters.

Project 22
article thumbnail

A Community-Driven Approach to Program Design

Museum 2.0

At the Santa Cruz Museum of Art & History (MAH), we've started experimenting with a "community first" approach to program development. We don't want to wear them out on standing meetings or ongoing projects that may not draw on their talents. Moving from community needs out to possible projects/collaborators.

Program 49
article thumbnail

How I Got Here

Museum 2.0

Last week marked four years for the Museum 2.0 People--especially young folks looking to break into the museum business--often ask me how I got here. Ed Rodley recently wrote a blog post about museum jobs entitled "Getting Hired: It's Who You Know and Who Knows You." hour at the Museum. I made $26/hour at NASA and $7.25/hour

Museum 52