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Museum 2.0 Rerun: Inside the Design of an Amazing Museum Project to Capture People's Stories

Museum 2.0

Recently, we''ve been talking at our museum about techniques for capturing compelling audio/video content with visitors. It made me dig up this 2011 interview with Tina Olsen (then at the Portland Art Museum) about their extraordinary Object Stories project. We ended up with a gallery in the museum instead.

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Month at the Museum, Part 1: A Video Contest that Delivers

Museum 2.0

On October 20, a young woman named Kate will move into Chicago's Museum of Science and Industry and live there for a month. Kate was selected from over 1500 applicants based on a one-minute video, an essay, and an application form. This post is not about the Month at the Museum concept or implementation. That will come later.

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Guest Post: Restoration Artwork

Museum 2.0

George Scheer is the director and co-founder of Elsewhere Collective, a fascinating "living museum" in a former thrift store in Greensboro, NC. In this post, George grapples with the challenges of balancing the care for a museum collection with that of contemporary artists-in-residence who are constantly reinterpreting it.

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How Do You Capture Compelling Visitor Stories? Interview with Christina Olsen

Museum 2.0

Lots of museums these days have video comment booths to invite visitors to tell their stories, but how many of those booths really deliver high-impact content? Last week, I talked with Tina Olsen, Director of Education and Public Programs at the Portland Art Museum, about their extraordinary Object Stories project.

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How I Got Here

Museum 2.0

Last week marked four years for the Museum 2.0 People--especially young folks looking to break into the museum business--often ask me how I got here. Ed Rodley recently wrote a blog post about museum jobs entitled "Getting Hired: It's Who You Know and Who Knows You." hour at the Museum. I made $26/hour at NASA and $7.25/hour

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Reflections on MuseumNext and Facilitating Brainstorming

Museum 2.0

Last week, Jim Richardson and I hosted MuseumNext , a 24-hour workshop for museum professionals focused on bringing new, wild museum projects into the world. We also ended the entire event with one of my favorite exercises, the Exquisite Corpse game, in which participants co-created comics of their craziest museum dreams.

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Six Steps to Making Risky Projects Possible

Museum 2.0

You can see or download my slides and you can watch the video of the talk. Unsurprisingly, some of my favorite museums are small, funky places run by iconoclasts—but that’s not useful to most professionals who work for organizations in which they have little control over size or leadership matters. It’s nice to have both.

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