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5 Takeaways from the bbcon 2020 Virtual Higher Ed Super Session

Connection Cafe

W e successfully hosted our first fully virtual and truly global conference , bbcon 2020. COVID-19 pressure has tested existing EdTech needs and processes, especially in the areas of support for online students. Institutions are no longer viewing the student journey as they traditionally have in the past.

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Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

For those of us who also focused on training, instruction, and professional learning for nonprofits, the New Media Consortium , has been charting the landscape of emerging technologies in teaching, learning, and creative inquiry on a global scale for the past ten years.

professionals

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Games for Change 2007: Funders Perspective Panel

Beth's Blog: How Nonprofits Can Use Social Media

There was some push back from someone in the audience "How can we measure virtual worlds when we really haven't yet figured out what works and what doesn't." New learning environment puts games at the center. It is a new form of teaching, not just skill-based learning. New set of research methods for this.

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Teaching with Tech: The Incredible—and Inevitable—Evolution of the Digital Classroom

Byte Technology

a single computer running basic DOS for an entire school was considered the very cutting edge of the tech-enhanced learning environment. Today 48 states support online learning programs, and 95 percent of institutions of higher learning offer online classes.

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