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The 2016 Best Nonprofit Conferences Calendar

EveryAction

DMA / Washington, DC / Not available. This conference will be the platform for improving public awareness and receptivity to direct and interactive market driven philanthropy. Council for Advancement and Support of Education (CASE) / Washington, DC / Not available. Strategic / #YPC2016 / @YPC2016. Strategic. Feb 18 - 19.

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New Models for Children's Museums: Wired Classrooms?

Museum 2.0

Institutions like the Boston Children's Museum (which she helped lead in the 1970s) drew heavily from and worked in partnership with the "open classroom" movement to develop informal educational models that are interactive, open-ended, and individualized. Bob argues that giving kids laptops enables more participatory, engaged learning.

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The 2016 - 2017 Best Nonprofit Conferences Calendar

Everyaction

The Digital Media and Learning Conference is meant to be an inclusive, international and annual gathering of scholars and practitioners in the field, focused on fostering interdisciplinary and participatory dialogue and linking theory, empirical study, policy, and practice. Independent Sector / Washington, DC / $1,625. 11/11/2016.

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Museums and Libraries in the 21st Century in 714 Words (or less)

Museum 2.0

ers, Next week, I'll be going to DC for a meeting convened by the National Academy of Sciences and the Institute of Museum and Library Services on "Museums and Libraries in the 21st Century." The popular option at this time is to try to beat the experiential competition and ignore the Web-based cultural shift. Dear Museum 2.0-ers,

Museum 20
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Why Your Museum Needs a Bar

Museum 2.0

The theme is "Civic Dialogue," and the journal includes articles on the historical, cultural, media, and museum practice of getting people talking to each other (including one by me about such endeavors on the web). Flash back six months and I'm with friends at a hip bar in Washington DC, losing miserably at a weekly trivia night.

Museum 22
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An ARG at the Smithsonian: Games, Collections, and Ghosts

Museum 2.0

To tap into maker culture. A New Kind of ARG Like most ARGs, the Luce Center's Ghosts of a Chance is an interactive narrative that rolls out over several weeks. Today, the Luce Center at the Smithsonian American Art Museum (SAAM) is launching what they claim is the first ever alternate reality game (ARG) in a museum.

Game 20
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Strange(r) Encounters: Conditions for Engagement

Museum 2.0

I've written before about techniques for talking to strangers, looking at how buttons , buses , and dogs and can all be tools for participatory design. I used that instruction recently to kick off a meeting at a museum planning a participatory education space. This makes the interaction feel "safe" for both parties.