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Flexible Space: The Secret To Designing Powerful Training

Beth's Blog: How Nonprofits Can Use Social Media

Graduate Students at MIIS Class Doing Group Exercise in Flexible Classroom Space. The course is about how to leverage networks and social media for learning and impact. I was able to pull this off because my course took place in the Digital Learning Commons “ D-Space ” – a state of the art flexible classroom space.

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Nonprofits Who are Making A Difference Through Play

Beth's Blog: How Nonprofits Can Use Social Media

and 47% of whom are female, spend a collective 3 billion hours per week on digital games! GlassLab ( [link] ) explores the potential for existing, commercially successful digital games to serve both as potent learning environments and real-time assessments of student learning. Social Impact Through Digital Games.

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The 6 Hottest Training Technologies That You Can’t Overlook

Gyrus

Struggling with gaps in talent and skills, organizations are starting to invest more heavily in technologies to predict their training requirements, understand their learners and to create exciting ways to deliver training and learning to their employees.

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The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

This morning I attended the MacArthur Foundation Digital Learning briefing that was taking place at the Natural History Museum in NYC. It was the ultimate digital media multi-tasking experience. The environment for learning is no longer in the classroom and its online, and outside of school. local time).

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How To Think Like An Instructional Designer for Your Nonprofit Trainings

Beth's Blog: How Nonprofits Can Use Social Media

So, expect to see regular reflections on good instructional design and delivery for any topic, but especially digital technology and social media related. I obtain a list of participants with their organizational contact information and do a scan and audit of their digital presences if I’m leading a session on digital marketing.

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Games for Change 2007: Funders Perspective Panel

Beth's Blog: How Nonprofits Can Use Social Media

Mentioned recent studies about taking laptops out of the classroom and there is a problem with using old metrics and it is important to look for new metrics and rethink learning environments in general. New learning environment puts games at the center. It is a new form of teaching, not just skill-based learning.

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Teaching with Tech: The Incredible—and Inevitable—Evolution of the Digital Classroom

Byte Technology

a single computer running basic DOS for an entire school was considered the very cutting edge of the tech-enhanced learning environment. Consider some of these facts: • In 1996 only 14 percent of classrooms had Internet access; 13 years later 93 percent were wired into the World Wide Web.

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