Remove Children Remove Environment Remove Library Remove Teen
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Pottsboro Area Library: The Winner of TechSoup’s February Success Story Digital Connector Challenge

Tech Soup

Pottsboro Area Library in Texas. We of course got lots of great stories, and our winner is the Pottsboro Area Library. Forty-two percent of Pottsboro’s school children are eligible for the National School Lunch Program. Now the teens are branching out to other area nonprofits. We've created a digital media lab.

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YMCA of Greater Seattle: Windows MultiPoint Server Case Study

Tech Soup

Basically it allows one computer to serve several people in a lab or library at very low cost and with minimum maintenance. YMCA of Greater Seattle's Kirkland Teen program was one of our test sites. The Kirkland Teen program in Bellevue, Washington is run by Emily Smith who is their Youth Development Director.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Elaine Charnov – The NY Public Library. Elaine Cohen: The New York Public Library. 100 Years of the flagship library in New York. Goal of the centennial project was to shine the light on the library’s resources and get new audiences engaged in the collections and connected to the curators and staff.

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The Shrinking Generational Digital Divide

NTEN

But with the Internet now accessible from public libraries, cyber cafés and cell phones, getting online is easier than ever for nearly anyone. Imagine a typical Internet surfer and your first thought might be of a teen or young adult, not a grandparent or retiree. One obvious reason for the generational digital divide is timing.

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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

The speakers for this panel include: Tracy Fullerton - Electronics Arts Game Innovation Lab Ruth Cohen - American Museum of natural History Elaine Charnov - The NY Public Library Jason Eppink - Museum of the Moving Image Syed Salahuddin - Babycastles Elaine Cohen: The New York Public Library 100 Years of the flagship library in New York.

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The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

The environment for learning is no longer in the classroom and its online, and outside of school. MacArthur wants to know: How is digital media changing the way that children learn and develop and what are the implications? "We are in a moment of time where 57% of teens produce and share media. It isn't entertainment.

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AAM Recap: Slides, Observations, and Object Fetishism

Museum 2.0

A Crowd-Curated Exhibition (Shelley Bernstein), the Tech Virtual Test Zone (me), along with a new participatory research project, Children of the Lodz Ghetto (David Klevan), to talk about our lessons and struggles working with the public to create "museum-quality" exhibitions and research projects.

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