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Museum Work Today: All the Feels All the Time

Museum 2.0

And another person stopping to share tough things on some crazy thread about movies. We've morphed ourselves into an alternate history. The museums of the world are collaborating to bring you #MuseumGames every Sunday, with a new crossword puzzle each week featuring clues from all sorts of museums. ??:

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Should Museums Be Happiness Engines?

Museum 2.0

What role does “promoting human happiness” play in the mission statements and actions of museums? That’s the question I’m pondering thanks to Jane McGonigal and the Center for the Future of Museums (CFM). Earlier today, the CFM offered a free webcast of Jane McGonigal’s talk on gaming, happiness, and museums.

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30 Virtual and Hybrid Event Fundraising Ideas for Nonprofits

Nonprofit Tech for Good

Although this appears at first glance to be beyond reach in a virtual setting, consider breaking down each aspect one by one to consider online alternatives. With a virtual format, you have the advantage of offering more variety since you can easily change the video source and even use pre-recorded video content. 9) Movie screenings.

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Could You Split Your Membership?

Museum 2.0

Families like the idea that museum memberships offer a low-cost alternative to recreational activities like the movies, which cost money every time you go. Unsurprisingly, museums are loathe to cut or alter membership programs that successfully serve visitors' needs and generate revenue.

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Game Friday: Do Games Have to Be Fun To Be Good?

Museum 2.0

Two very interesting articles today by Ian Bogost , courtesy of Gamasutra , about the potential of games as a more generalized medium for interaction with content. Ian comments: Very few video games set out to tackle mundane applications akin to the home movie or the airplane safety video. And really, is it very surprising? situations.

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The Wildness in the Corner: A Discussion with Jason Nelson

Museum 2.0

The interview includes stories about some of his projects, and a delving into questions about what makes viral content compelling, how to draw people into an uncomfortable environment, and ways that art--or museum content--can become more pervasive by being hidden in the corners of life. At first, it was a surprise.

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7 Reasons Nonprofits Need iPads

Forum One

Despite the shortcomings in Apple's v1 product, I believe that the iPad — and successors from other vendors — will change how people interact with online content. Skeptics doubted the iPod in 2001 , but it went on to help revolutionize how people consume music and audio content. New Platform = New Opportunities.

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