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8 Museum Apps Doing Good

Care2

This week we’ve found apps from museums. Mobile apps are an interesting way for museums to advance their educational missions beyond people’s expectations. You can read seafood guides including one for sushi lovers, browse a full list, or view seafoods categories for Best Choice, Good Alternative, and Avoid.

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30 Virtual and Hybrid Event Fundraising Ideas for Nonprofits

Nonprofit Tech for Good

Although this appears at first glance to be beyond reach in a virtual setting, consider breaking down each aspect one by one to consider online alternatives. Alternatively, you might combine a silent auction with a shop by allowing buyers to either purchase an item at a buy-it-now or have the item awarded to the highest bidder.

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Game Friday: Do Games Have to Be Fun To Be Good?

Museum 2.0

Who would set their sights on these mundane aspects of human experience, things that recede into the background, given the glitzy alternative of commercial games? The kinds of connections people make when playing games or looking at comics are different than those made with film, text, or any number of more traditional media used in museums.

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Guest Post: Nell Taylor on the Chicago Underground Library

Museum 2.0

Someday we want to collect audio and video, too, but we’d need a pretty serious operating budget to do that and at least one full-time employee. We consider anything intended for public consumption to be “published,” so while our collection is very broad, we draw the line at correspondence or personal journals. Geography is fluid, though.

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7 Reasons Nonprofits Need iPads

Forum One

Skeptics doubted the iPod in 2001 , but it went on to help revolutionize how people consume music and audio content. The fact that nine manufacturers are currently developing iPad alternatives is evidence that the industry is taking this tablet thing pretty seriously. Smartphone sales are soaring , with 54.5

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Guest Post: An ARG at the Smithsonian--A Success?

Museum 2.0

This guest post was written by Georgina Bath Goodlander, the Interpretative Programs Manger for the Luce Foundation Center at the Smithsonian American Art Museum. The “Ghosts of a Chance” alternate reality game (ARG) ran from July 18 until October 25, 2008 and was a collaboration between the Smithsonian American Art Museum and CityMystery.

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Book Club Part 1: Free at Last

Museum 2.0

Welcome to the first installment of the Museum 2.0 While every post at Museum 2.0 Elaine Gurian, author of this summer’s book, Civilizing the Museum , will also be popping into the conversation as her time and interest permits. And if you're planning ahead, next week we'll look at chapter 6, Timeliness: A discussion for museums.

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