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E-Mediat Day 3: Digital Activism

Beth's Blog: How Nonprofits Can Use Social Media

Mary Joyce leads a session on digital activism using the Story of Electronics. Day 3 of the Train the Trainers session was devoted to Digital Activism and facilitated by Mary Joyce. The learning objectives: To provide participants with a formula for training digital campaign strategy. Both language and what you’re teaching.

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The Johnny Cash Project: A Participatory Music Video That Sings

Museum 2.0

When a participatory activity is designed without a goal in mind, you end up with a bunch of undervalued stuff and nowhere to put it. It's not just a personal activity; it's an opportunity to be part of something. The first activity is creative, the second editorial. The project is designed to scale.

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Cambodia Bloggers Summit: Social Media Role Play, Social Media Game, and Angkun - Seeds of the Future

Beth's Blog: How Nonprofits Can Use Social Media

The game has been remixed into different languages and used in different training contexts, but this is the first time it has been to Southeast Asia. If there was all-day instruction on the Web 2.0 tools, this would have worked as a culminating activity.

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Dancefloor and Balcony: What I learned about emergent online collaboration from Eugene Eric Kim

Beth's Blog: How Nonprofits Can Use Social Media

There are now 990 actively engaged Fellows— across the five focal countries of Ethiopia, Nigeria, India, Pakistan, and the Philippines—regularly participating in the Leadership Development for Mobilizing Reproductive Health network activities. ask each member of the circle to pick two people, but don't tell them.

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Scratch: An Educational, Multi-Generational Online Community that Works

Museum 2.0

Last week, I was reintroduced to Scratch , a graphical programming language designed by the Lifelong Kindergarten group at the MIT Media Lab. It's a place for Scratch users to upload, share, and remix their Scratch projects. You can also remix other projects. but still, a programming environment.