article thumbnail

The Truth about Bilingual Interpretation: Guest Post by Steve Yalowitz

Museum 2.0

I recently read the BERI report on bilingual labels in museums and was blown away by its findings. in Applied Social Psychology and has evaluated and researched informal learning experiences in museums and other visitor institutions for over 20 years. is a controversial topic, and the same is true in museums.

article thumbnail

Cyberinfrastructure: What is it? What does it mean?

Beth's Blog: How Nonprofits Can Use Social Media

Back in the early 1990s, I was "hoisting" web pages onto the Internet with a colleague David Green who worked at the New York Foundation for the Arts on the Arts Wire project. The table of contents can be found here.

NSF 50
professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

In Support of Idiosyncrasy

Museum 2.0

People often ask me which museums are my favorite. I visit lots of perfectly nice, perfectly forgettable museums. In some cases, that's based on subject matter, as at the Museum of Jurassic Technology or the American Visionary Art Museum. Some are scrappy and iconoclastic, like the City Museum in St.

Support 41
article thumbnail

Community Science Workshops and Shared Authorship of Space: Interview with Emilyn Green

Museum 2.0

There are lots of great science museum resources, but not where these kids can walk after school. We received two rounds of NSF funding in the 1990s to expand. We received NSF funding for three years and then it cut off. Where it didn''t work, no local support stepped up. How are Workshop locations selected?

Green 20
article thumbnail

ExhibitFiles: Interviews with Initiators Jim Spadaccini and Wendy Pollock

Museum 2.0

What happens to the surprises designers encountered, the interactive that visitors loved, the bits that never seemed to work quite right? As a poet, I know how a wide range of poets over a few hundred years have influenced my work. The whole process of developing an exhibition tends to get stuck behind a museum's doors.

NSF 20
article thumbnail

Game Friday: Tagging For Fun

Museum 2.0

Here’s how it works. These games were developed by Carnegie Mellon with funding from the NSF, with the goal of harnessing collective intelligence (and interest in playing games) to tag all of the images on the internet. The games on the website at my museum are old. Let’s play a game. It’s called Tag this Image!

Game 20
article thumbnail

Scratch: An Educational, Multi-Generational Online Community that Works

Museum 2.0

I first saw Scratch a few years ago, when I had friends working at the Media Lab, and at the time it seemed like a neat way for kids who were unfamiliar with programming to jump in and start designing their own interactive stories and games. In this post, a look at the intentional design choices that make ScratchR work. Does it work?