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Second Life and Alzheimer's Exhibit Coming to Second Life

Beth's Blog: How Nonprofits Can Use Social Media

There is so much happening in Second Life with nonprofits, educational institutions, museums, and libraries that it is hard to keep up. The amazing Wayne MacPhail has been helping the Alzheimer Society of Ontario and Second Life Library 2.0 curator Shadow Fugazi put together a photo exhibition in Second Life.

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Second Life: Issue Awareness Raising Campaigns

Beth's Blog: How Nonprofits Can Use Social Media

But wanted to capture some quick thoughts related to a couple of recent awareness raising activities taking place in Second Life or recently launched. I'm so grateful that other bloggers and colleagues like Rik Riel do such excellent coverage of what's happening in Second Life. Educate about your cause. And not just fundraise.

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Reflections on Mixed Reality Events in Second Life

Beth's Blog: How Nonprofits Can Use Social Media

The live video feed was being streamed from the Netsquared gathering in San Francisco happening at the same time as the virtual gatherng in Second Life. Jeska Linden , Community Manager for Linden Labs, has the mike in her hand, while her avatar is behind the podium in Second Life. Based on the TechSoup Second Life Group stats).

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Nonprofits and Second Life and Other Games

Beth's Blog: How Nonprofits Can Use Social Media

Blogger Wagner James Au who reports on Second Life is seated next to Susan.) The TechSoup Virtual Office at Second Life take by Jeska Linden. A few organizations in the nonprofit sector are exploring the power of the this type of gaming medium for social justice - take Camp Darfur for example. So I joined.

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The Move On Model: Inciting Visitor Social Action

Museum 2.0

I spent Saturday in beautiful Monterey, ocean pounding outside the window of a conference room, where about 40 museum folks were pondering a question more elusive than the origin of the waves: can museums change the world? In two months, 10,000 visitors sent postcards (and fortuitiously, the government acted in favor of protection).

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(Not a) Game Friday: Virtual Worlds 101

Museum 2.0

Today, an interview with Sibley Verbeck (Hathor's his virtual name), founder/CEO of the Electric Sheep Company , which does experience design for real-world companies in virtual worlds including Second Life. Most museums already have websites. Why would they want a Second Life presence?

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